domd1 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 3, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (5, -3, D:1) 3 javelins (10, -3, D:1) a +0 club (11, 5, D:1) a quokka corpse (skeletalised by now) (13, -20, D:1) a stone (16, -34, D:1) a bat corpse (skeletalised by now) (16, -9, D:1) a jackal corpse (skeletalised by now) (16, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -7, D:1) a rat corpse (skeletalised by now) (16, -6, D:1) a rat corpse (skeletalised by now) (18, 8, D:1) a bat skeleton (19, 8, D:1) a +0 dagger (21, -23, D:1) a +0 ring mail (26, 2, D:1) a +0 club (32, -32, D:1) a +0 ring mail (32, -25, D:1) a +0 club (35, -1, D:1) a ball python skeleton (41, -14, D:1) a +0 hand axe (49, 10, D:1) a frilled lizard corpse (skeletalised by now) (50, -17, D:1) 5 stones (53, -26, D:1) a bat corpse (skeletalised by now) (56, -27, D:1) a bat corpse (skeletalised by now) (58, 12, D:1) a +0 pair of boots (59, -27, D:1) a hobgoblin corpse (skeletalised by now) (59, 9, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, -14, D:2) a stone (25, -27, D:2) a potion of mutation (29, -29, D:2) 8 gold pieces (29, -28, D:2) a rat corpse