Dungeon Crawl Stone Soup version 0.32-a0-913-g739538a (webtiles) character file. Game seed: 16459037350367661335 119 domd2 the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Apr 7, 2024. Killed from afar by Ijyb (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:09 (3046 turns). domd2 the Conjurer (Octopode Conjurer) Turns: 3046, Time: 00:05:10 Health: -3/31 AC: 1 Str: 7 XL: 5 Next: 3% Magic: 1/10 EV: 12 Int: 22 God: Gold: 246 SH: 0 Dex: 16 Spells: 4/11 levels left rFire . . . p - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, regeneration 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons p - a +1 dagger of venom (weapon) Missiles l - a throwing net Jewellery b - a +6 ring of dexterity (left tentacle) o - a ring of ice Scrolls e - 2 scrolls of fog h - a scroll of poison j - a scroll of fear {unknown} k - 2 scrolls of immolation m - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} f - a potion of cancellation {unknown} g - a potion of lignification i - a potion of resistance {unknown} n - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your natural rate of healing is unusually fast. Message History You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The puff of flame hits you! Ijyb hits you with a +0 dagger. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (74% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (severely wounded, 74% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb screams, "Time for next experiment!" ##........## ######..........# #...##..........# #...##..........# #...##..........# #...##..........# #....... #...###........## #...... #g..###........## #...... #@..##..........# ..... #...##.........†# .... ##..:##..........# #.## #....##..........## #..###.#####..........#. #.>.##.# ##.......)... #.#....# ##.......### #.###### ###.##..### #.# #.###.##. You could see Ijyb. Vanquished Creatures 6 adders A ribbon worm (D:3) 5 dart slugs (D:1) An orc (D:3) 6 bats 7 endoplasms 3 hobgoblins 5 kobolds 5 quokkas 4 ball pythons 3 goblins (D:1) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 250 | D:1 | Learned a level 2 spell: Searing Ray 521 | D:1 | You fall into a shaft and drop 1 floor! 541 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 1948 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2352 | D:2 | Learned a level 4 spell: Fulminant Prism 2388 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2389 | D:2 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 2389 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2389 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2390 | D:2 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2390 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 2390 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2390 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2390 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 2556 | D:3 | Reached skill level 5 in Conjurations 2979 | D:3 | Reached XP level 5. HP: 26/31 MP: 4/10 3032 | D:3 | Noticed Ijyb 3046 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, minivault_4, chequers_decorated_corner, minmay_gold_behind_fungi, kennysheep_nondescript D:2: layout_basic D:3: layout_rooms, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Constrict | 7 | || 7 Tentacles | 6 | || 6 Cast: Magic Dart | 20 | || 20 Searing Ray | 20 | 17 || 37 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Armour: Skin | 13 | 16 || 29 Dodge: Dodged | 18 | 11 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3043 | 2955 | 88 | 219 | 2321 | 3 | 1014.3 | Dungeon | 3043 | 2955 | 88 | 219 | 2321 | 3 | 1014.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1585 daAuts D:2: 909 daAuts D:3: 548 daAuts