Dungeon Crawl Stone Soup version 0.32-a0-913-g739538a (webtiles) character file. Game seed: 9164219743296503341 398 domd2 the Conjurer (level 6, -3/36 HPs) Began as an Octopode Conjurer on Apr 7, 2024. Slain by an ogre ... wielding a +0 giant club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:06:13 (4039 turns). domd2 the Conjurer (Octopode Conjurer) Turns: 4039, Time: 00:06:14 Health: -3/36 AC: 1 Str: 7 XL: 6 Next: 83% Magic: 6/13 EV: 12 Int: 22 God: Gold: 291 SH: 0 Dex: 10 Spells: 7/14 levels left rFire . . . q - +3 short sword (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: brilliant, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons q - a +3 short sword of draining (weapon) Missiles e - a throwing net Jewellery f - a ring of resist corrosion (left tentacle) Wands b - a wand of flame (22) r - a wand of warping (8) Scrolls c - a scroll of silence {unknown} h - a scroll of vulnerability k - a scroll of immolation {unknown} n - a scroll of fear {unknown} p - a scroll of teleportation {unknown} s - 2 scrolls of fog Potions a - a potion of magic d - 3 potions of brilliance g - a potion of resistance {unknown} i - 2 potions of curing {unknown} j - a potion of lignification {unknown} l - 2 potions of enlightenment {unknown} m - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.7 Spellcasting + Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Gozag Okawaru Qazlal Annotations: D:4 exclusion: downstairs D:5 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel clever all of a sudden. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are caught in a violent explosion! The ogre shouts! Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (92% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .... ... .5 #. #.### # #...# #. ###.# #.##########.##### #.......@O.......# ###...##......#### #...##.........# ###<##......#..# #.#######.#<## #.# #.#.# #.# #.#O# #.# #.#.# #.# #...# You could see an ogre. Vanquished Creatures 2 scorpions (D:4) 2 hounds An orc priest (D:4) 2 orc wizards (D:4) 5 adders A dart slug (D:1) 8 orcs 6 endoplasms A giant cockroach (D:4) 9 goblins 7 hobgoblins 11 jackals 2 quokkas 9 ball pythons 7 bats 4 frilled lizards 7 kobolds 4 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 81 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 93 | D:1 | Learned a level 2 spell: Searing Ray 542 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 995 | D:2 | You fall into a shaft and drop 1 floor! 1169 | D:3 | Found a white marble altar of Elyvilon. 1169 | D:3 | Found an iron altar of Okawaru. 1517 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1522 | D:2 | Learned a level 4 spell: Fulminant Prism 2023 | D:3 | Found an opulent altar of Gozag. 2081 | D:3 | Found a stormy altar of Qazlal. 2394 | D:3 | Reached skill level 5 in Conjurations 2425 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/10 3045 | D:4 | Identified the +2 robe of Uckon {Regen+ Str+3 Slay+3} 3171 | D:4 | Reached XP level 6. HP: 36/36 MP: 7/12 3345 | D:4 | Reached skill level 6 in Conjurations 3746 | D:4 | Identified the +2 ring mail of Focus {rPois rF+} 3958 | D:5 | Entered Level 5 of the Dungeon 3967 | D:5 | Noticed Grinder 4039 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, nicolae_gozag_cash_rules_everything_around_me, gammafunk_temple_overflow_pools, dreamdust_wishing_well D:4: layout_basic, minmay_bisected D:5: layout_basic, mainiacjoe_overflow_alcove_1, minmay_temple_entry_glassed_door, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tentacles | 6 | 3 || 9 Constrict | 4 | 4 || 8 Whip | 8 | 20 || 28 Short sword | | 4 || 4 Cast: Magic Dart | 11 | || 11 Searing Ray | 14 | 32 || 46 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 14 | 20 || 34 Dodge: Dodged | 16 | 24 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4041 | 3896 | 145 | 669 | 2670 | 5 | 808.2 | Dungeon | 4041 | 3896 | 145 | 669 | 2670 | 5 | 808.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1154 daAuts D:4: 1119 daAuts D:2: 864 daAuts D:1: 859 daAuts D:5: 44 daAuts