Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8 (webtiles) character file. Game seed: 15387153469806838655 0 domd2 the Magician (level 1, 10/10 HPs) Began as a Felid Wanderer on Apr 10, 2024. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). domd2 the Magician (Felid Wanderer) Turns: 1, Time: 00:00:02 Health: 10/10 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 7/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 10/10 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Wands a - a wand of flame (6) (quivered) Scrolls b - a scroll of fog Skills: + Level 1.0 Fighting + Level 5.0 Spellcasting + Level 1.0 Necromancy + Level 2.1 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 28% 1d5 10% 1 Kiss of Death Conj/Necr 20% 2d7 12% 1 Call Imp Summ 8% N/A 22% 2 Fugue of the Fallen Necr 7% N/A 28% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, domd2 the Felid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a pair of boots. Found a staircase leading out of the dungeon. You begin with the following items: a wand of flame (6), a scroll of fog; and the following spells available to memorise: Necrotise, Kiss of Death, Call Imp, Fugue of the Fallen, Dazzling Flash, Volatile Blastmotes. You have escaped! ..... #ß~ß# #≈≈≈# #ß≈ß# # #≈≈≈# # #.#ß~ß#.# #...[.# #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd2 the Felid Wanderer began the quest for the Orb. 0 | D:1 | domd2 set off with the following items: a wand of flame | (6), a scroll of fog; and the following spells available to | memorise: Necrotise, Kiss of Death, Call Imp, Fugue of the | Fallen, Dazzling Flash, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts