Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8 (webtiles) character file. Game seed: 4713701486321748635 0 domd2 the Apothecary (level 1, 11/11 HPs) Began as a Felid Wanderer on Apr 10, 2024. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). domd2 the Apothecary (Felid Wanderer) Turns: 1, Time: 00:00:02 Health: 11/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of attraction b - a potion of might Skills: + Level 2.0 Fighting + Level 1.3 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 2.0 Summonings + Level 2.6 Alchemy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 9% 1 Sting Conj/Alch 20% 1d4 12% 1 Mercury Vapours Alch/Air 10% N/A 17% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 22% 2 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, domd2 the Felid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a potion of attraction, a potion of might; and the following spells available to memorise: Summon Small Mammal, Sting, Mercury Vapours, Cigotuvi's Dreadful Rot, Summon Ice Beast. You have escaped! ##### #...# #.#...# #...@.# #.#...# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd2 the Felid Wanderer began the quest for the Orb. 0 | D:1 | domd2 set off with the following items: a potion of | attraction, a potion of might; and the following spells | available to memorise: Summon Small Mammal, Sting, Mercury | Vapours, Cigotuvi's Dreadful Rot, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, hellmonk_ecumenical_altar_blasted, minmay_tree_intersection Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts