Dungeon Crawl Stone Soup version 0.32-a0-1434-gd50b3fb (webtiles) character file. Game seed: 16015987712875179586 25 domd3 the Conjurer (level 2, -1/7 HPs) Began as a Troll Conjurer on June 13, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (481 turns). domd3 the Conjurer(Troll Conjurer) Turns: 481, Time: 00:01:08 Health: -1/7 AC: 3 Str: 14 XL: 2 Next: 86% Magic: 3/3 EV: 12 Int: 14 God: Gold: 36 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . (helmet restricted) rElec . d - +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (melded) d - a +0 cloak (worn) Talismans h - a flux talisman (active) Scrolls c - 3 scrolls of amnesia {unknown} f - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: - Level 1.5 Dodging - Level 1.0 Stealth + Level 1.3 Unarmed Combat + Level 1.5 Spellcasting + Level 3.2 Conjurations + Level 0.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Searing Ray Conj 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 2% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5518 Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Found a mace. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You scratch the endoplasm. You kill the endoplasm! No target in view! You see here a flux talisman. h - a flux talisman You begin transforming. You continue transforming. x3 You turn into something dangerously unstable. Your +0 robe melds into your body. You begin untransforming. You continue untransforming. x3 Your transformation has ended. Your +0 robe unmelds from your body. You begin transforming. You continue transforming. x3 You turn into something dangerously unstable. Your +0 robe melds into your body. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Found 3 poisoned darts. You scratch the giant cockroach. You kill the giant cockroach! No target in view! No target in view! A gnoll and a hobgoblin come into view. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ##.# #### #.##.# ##.. .... #.##)# # ..... #.##.# # ..... #.##.# # ...... #.##.# # ......###..#.# # ...........(.##### ...#.#........... # #...p###### # ..........gg..... # ........#.####### # ...##.###.# # .. ... #.# . .##. ..# . ## ### You could see a gnoll and a hobgoblin. Vanquished Creatures 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd3 the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D:1 | Reached skill level 3 in Conjurations 81 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/3 92 | D:1 | Learned a level 2 spell: Searing Ray 121 | D:1 | Found a large runed translucent door. 121 | D:1 | Found a large runed translucent door. 277 | D:1 | Reached skill level 1 in Unarmed Combat 481 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_tall_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Unarmed Combat | 1 | 1.3 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 48 Punch || 1 Cast: Magic Dart || 3 Ability: Begin Untransform || 1 Armour: Robe || 27 Skin || 2 Dodge: Dodged || 18 Form: Flux || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 0 | 323 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 0 | 323 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts