dont Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (11, -35, D:1) a +0 robe (12, -23, D:1) a +0 whip 4 stones (13, -18, D:1) a rat corpse (skeletalised by now) (16, -31, D:1) a +0 robe (16, -15, D:1) 6 poisoned darts (17, -30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 44, D:2) a +0 robe (13, 18, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (14, 18, D:2) a rat skeleton (14, 19, D:2) a bat skeleton (14, 53, D:2) a ball python corpse (skeletalised by now) (15, 24, D:2) a +0 leather armour (17, 24, D:2) a scroll of identify (21, 27, D:2) a +0 ring mail (33, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 27, D:2) 9 stones (42, 14, D:2) a +0 hand axe (45, 31, D:2) a +0 morningstar (46, 21, D:2) a potion of cancellation (46, 30, D:2) a rat corpse a hobgoblin corpse (48, 27, D:2) 7 gold pieces a +2 dagger of freezing 5 stones a kobold corpse (52, 21, D:2) 4 stones (52, 27, D:2) 7 stones (54, 25, D:2) a +0 robe (54, 27, D:2) a potion of enlightenment (55, 24, D:2) a +0 dagger a +0 short sword a +0 club a rat corpse (skeletalised by now) (56, 53, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (1, -3, D:3) a +0 whip 2 stones a kobold corpse (2, -8, D:3) a throwing net (2, -3, D:3) a +0 flail a +0 club a gnoll corpse (13, -13, D:3) a +0 hand axe