Dungeon Crawl Stone Soup version 0.17-a0-1738-g82cdc46 (webtiles) character file. 489597 dontdoit the Crack Shot (level 23, 0/199 HPs) Began as a Centaur Hunter on Aug 28, 2015. Was the Champion of Okawaru. Slain by a fire giant ... wielding a +2 great sword of flaming (18 damage) ... on level 5 of the Vaults on Aug 31, 2015. The game lasted 12:17:30 (82622 turns). dontdoit the Crack Shot (Centaur Hunter) Turns: 82622, Time: 12:17:31 Health: 0/199 AC: 33 Str: 31 XL: 23 Next: 85% Magic: 0/32 EV: 13 Int: 16 God: Okawaru [******] Gold: 3465 SH: 0 Dex: 12 Spells: 9 memorised, 16 levels left rFire + + + SeeInvis + t - +5 glaive of Calculation {flame, rElec} rCold + + . Clarity . Q - +0 ice dragon armour rNeg + . . SustAt . (no shield) rPois + Gourm . h - +2 hat {MR+} rElec + Spirit + G - +2 cloak {MR+} rCorr . Warding . g - +2 pair of gloves {Str+3} rMut . Stasis . E - +2 centaur barding of Cyzxu {*Drain +Inv rF+++ Str+3} MR ++++. P - amulet "Pausuluy" {Spirit rN+ MR+ Int+6} Stlth .......... Z - ring of Zynk {rF+ SInv} H - ring of poison resistance @: mighty, about to teleport, finesse, very slightly contaminated, repel missiles, drained, very quick, incredibly resistant to hostile enchantments, extremely unstealthy A: hooves 3, repulsion field 1, rough black scales 1, clumsy 1, deformed body, speed 2, tough skin 3 a: Heroism, Finesse, Renounce Religion, Evoke Invisibility }: 2/15 runes: barnacled, gossamer You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You were hungry. You visited 8 branches of the dungeon, and saw 46 of its levels. You also visited: Ossuary and Bailey. You collected 5241 gold pieces. You spent 1776 gold pieces at shops. Inventory: Hand weapons a - a +3 longbow of velocity b - the +6 bardiche of the Original Sin {chop, rN+ MR+ Int+2 Dex+4} (You bought it in a shop on level 2 of the Shoals) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. t - the +5 glaive of Calculation (weapon) {flame, rElec} (You found it on level 2 of the Depths) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. Missiles m - 49 arrows of frost o - 33 arrows of dispersal u - 513 arrows x - 29 poisoned arrows A - 40 steel javelins (quivered) R - 149 arrows of flame Armour g - a +2 pair of gloves of strength (worn) h - a +2 hat of magic resistance (worn) E - the +2 centaur barding of Cyzxu (worn) {*Drain +Inv rF+++ Str+3} (Okawaru gifted it to you on level 6 of the Lair of Beasts) It affects your strength (+3). It renders you almost immune to fire. It lets you turn invisible. It causes draining when unequipped. G - a +2 cloak of magic resistance (worn) Q - a +0 ice dragon armour (worn) Rods p - a +4 rod of destruction (13/13) (You found it on level 3 of the Depths) Jewellery j - an uncursed ring of protection from cold C - an uncursed amulet of resist corrosion H - a ring of poison resistance (left hand) K - an uncursed amulet of resist mutation P - the amulet "Pausuluy" (around neck) {Spirit rN+ MR+ Int+6} (You acquired it on level 2 of the Shoals) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. V - an uncursed ring of positive energy Z - the ring of Zynk (right hand) {rF+ SInv} (You found it on level 3 of the Lair of Beasts) [ring of protection from fire] It protects you from fire. It lets you see invisible. Magical devices c - a wand of fireball (4) w - a wand of cold (0) L - a wand of draining (1) O - a wand of flame (25) T - a wand of teleportation (2) W - a wand of lightning (6) X - a wand of digging (12) Scrolls d - 15 scrolls of remove curse y - 11 scrolls of identify B - 2 scrolls of recharging J - 2 scrolls of magic mapping M - 2 scrolls of silence Potions k - a potion of resistance l - a potion of cure mutation n - a potion of flight q - 2 potions of cancellation s - 5 potions of might v - a potion of invisibility F - 3 potions of agility N - 6 potions of brilliance Miscellaneous I - a stone of tremors Comestibles e - 29 bread rations f - 6 chunks of flesh i - 2 beef jerkies Y - 11 meat rations Skills: + Level 15.1(14.5) Fighting Level 2.0(1.5) Long Blades * Level 17.4(16.8) Polearms * Level 23.1(22.4) Bows - Level 2.0(1.5) Throwing + Level 12.1(11.5) Armour + Level 12.2(11.6) Dodging - Level 0.5(0.1) Stealth + Level 6.5(6.0) Spellcasting + Level 7.2(6.8) Hexes - Level 6.0(5.5) Charms - Level 12.0(11.4) Translocations - Level 6.1(5.7) Air Magic - Level 9.3(8.8) Invocations + Level 12.5(12.0) Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #####..... 1% 1 None b - Corona Hex ####... 1% 1 None c - Slow Hex ####.... 2% 2 #...... d - Blink Tloc N/A 1% 2 #...... e - Repel Missiles Chrm/Air ###... 4% 2 #...... f - Swiftness Chrm/Air ###..... 4% 2 #...... g - Confuse Hex ####.... 6% 3 ##..... h - Tukima's Dance Hex ####.... 6% 3 ##..... i - Dazzling Spray Conj/Hex ###..... 24% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (8/8) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:6 Slime (0/6) Lair:6 Orc (4/4) D:9 Elf (0/3) Orc:4 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 ?%[[[ D:7 [ Orc:2 % Orc:4 :*[% Shoals:2 [**: Shoals:4 ( Vaults:1 [ Depths:1 = Depths:2 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:1 Depths:2 Pandemonium: Orc:4 Depths:3 Ziggurat: Depths:2 Trove: Vaults:3 (give 16 scrolls of teleportation) Annotations: D:3 Eski's ghost, average SpWn Lair:6 1 runed door Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). You are surrounded by a mild repulsion field (EV +2). You are partially covered in rough black scales (AC +4, Dex -1). You are clumsy. (Dex -2) Message History * * * LOW HITPOINT WARNING * * * The sphinx hits you but does no damage. The titan hits your deep elf priest!! The frost giant hits you but does no damage. The lich is lost in a daze. Your deep elf priest hits the sphinx but does no damage. Your stone giant hits the vault guard but does no damage. The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. x2 A vault warden comes into view. It is wielding a long sword of electrocution. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: T - a wand of teleportation (3) Press: ? - help, Shift-Dir - straight line, f - you You feel strangely unstable. This wand has 2 charges left. The sphinx hits you but does no damage. x3 The titan hits your deep elf priest!!! Your deep elf priest dies! Your deep elf priest's corpse dissolves into shadows! The fire giant hits you with a great sword of flaming!! You die... #. #. #. ...#....#..# #. ...#....#..# #########. ...#....#... .......... ........... .p........ ##...c...O####################### ....p....*Q§Q.OD@CQp...(......... ...u.