dontdoit Level 1 of the Dungeon [Shop] Soakuj's Distillery a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) (7, -16, D:1) a +0 leather armour (9, -13, D:1) 5 stones a +0 dagger (10, 3, D:1) a +0 dagger (15, -19, D:1) a +0 whip (17, 4, D:1) 3 stones (19, -10, D:1) a +0 sling (32, -4, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (15, -8, D:2) a +0 chain mail (15, 16, D:2) a +0 sling a +0 club (17, 14, D:2) a +0 ring mail (18, 14, D:2) a +0 sling (41, -9, D:2) a +0 club (42, -6, D:2) a potion of heal wounds (45, -8, D:2) a +0 club (46, -6, D:2) a +0 whip (48, -4, D:2) 4 stones (48, 3, D:2) a +0 club Level 3 of the Dungeon (14, 7, D:3) 4 stones (16, -6, D:3) a potion of might (23, -15, D:3) the +6 scale mail "Ynew" {Str+4 Dex-2 Stlth+} Str: It affects your strength (+4). Dex: It affects your dexterity (-2). Stlth: It makes you more stealthy. (27, 2, D:3) a +0 short sword a stone (37, 7, D:3) a +0 whip 3 stones (42, -13, D:3) a +0 mace (43, -8, D:3) a potion of heal wounds (46, -12, D:3) a +0 robe (49, -12, D:3) a +0 dagger a +0 ring mail (51, -12, D:3) a +2 hand axe of electrocution a +0 robe a +0 dagger Level 4 of the Dungeon (5, 5, D:4) 4 stones (12, 16, D:4) a +0 club (17, 8, D:4) a +0 short sword (20, 3, D:4) a +0 shortbow (22, 15, D:4) 6 stones (28, 31, D:4) a stone (29, 23, D:4) a +0 dagger 3 boomerangs (34, -14, D:4) a +0 kite shield (37, 18, D:4) a +0 club (38, 18, D:4) a +0 falchion a +4 scale mail of positive energy (39, 18, D:4) a +0 dagger a +0 robe (42, -2, D:4) 2 stones a +0 short sword (44, 24, D:4) a +0 dagger a +0 whip a +0 leather armour a +0 club a +0 leather armour (44, 27, D:4) 4 stones (60, 24, D:4) a +0 short sword (62, -10, D:4) a +0 ring mail Level 5 of the Dungeon (13, 14, D:5) a potion of magic (23, 19, D:5) a potion of curing (24, 29, D:5) a potion of degeneration (29, 9, D:5) a +0 shortbow (31, 9, D:5) the +4 war axe of Zin, Shimmering {elec, Dex+2} Dex: It affects your dexterity (+2). (32, 32, D:5) a potion of mutation (35, 15, D:5) a +0 flail (37, 19, D:5) 3 stones (40, 10, D:5) a potion of might (41, 12, D:5) 3 boomerangs Level 6 of the Dungeon [Shop] Lumereof's Assorted Antiques a +0 heavy falchion (170 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +2 ring mail of cold resistance (483 gold) a +5 ring of evasion (828 gold) a +1 heavy long sword (305 gold) (0, 0, D:6) 4 stones (9, 18, D:6) a +0 spear (11, 2, D:6) a +0 spear (13, 1, D:6) a +0 halberd (24, -15, D:6) a +0 spear (31, 11, D:6) 3 stones (32, 6, D:6) a potion of attraction (34, 15, D:6) a +0 hand axe (42, -5, D:6) a +0 mace (43, -16, D:6) a +0 hand axe (49, 9, D:6) a +0 dagger a +0 robe (50, 9, D:6) a +0 trident 3 stones a potion of ambrosia (51, 7, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 8, D:6) a +0 dagger a +0 robe (58, 0, D:6) an amulet of the acrobat Level 7 of the Dungeon (1, 8, D:7) 4 scrolls of immolation (2, 8, D:7) a +0 mace a +0 plate armour (7, -24, D:7) a +1 dagger of speed a +0 robe (11, -7, D:7) 4 stones (12, -19, D:7) a +0 robe a +0 dagger (13, -17, D:7) a +0 plate armour (14, -17, D:7) a +0 robe a +0 dagger (17, 12, D:7) a +0 robe (18, 10, D:7) a +0 robe (22, 2, D:7) a potion of curing (24, 10, D:7) a potion of flight (26, 10, D:7) a +0 dagger a +0 robe (27, 10, D:7) a +0 mace a +2 scimitar of protection a +0 plate armour a +0 club a +0 short sword (31, 5, D:7) a potion of attraction (36, 4, D:7) a +0 leather armour (37, -20, D:7) a potion of heal wounds (46, 2, D:7) a +0 shortbow (50, -8, D:7) a potion of berserk rage Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -18, D:8) a +0 mace (3, -20, D:8) a +0 robe a +0 dagger (4, -19, D:8) a +0 robe a +1 antimagic dagger (4, -18, D:8) a +0 leather armour a +0 falchion (4, -16, D:8) a +0 robe a +0 dagger (5, 4, D:8) a +0 helmet (8, 1, D:8) a +0 robe a +0 dagger (8, 2, D:8) a +0 club a +0 robe a +0 dagger (10, -4, D:8) a +0 robe (11, -1, D:8) a +0 short sword (13, -29, D:8) a +0 dagger a +0 robe (13, -3, D:8) a +0 whip (15, -5, D:8) a +0 falchion a +0 robe (17, -5, D:8) a +0 dagger (19, -8, D:8) 2 silver boomerangs a +0 short sword (20, -9, D:8) a +0 plate armour a +2 heavy long sword a +0 arbalest (26, 7, D:8) a +0 falchion (30, 3, D:8) a +0 whip (35, -10, D:8) a potion of might (42, 14, D:8) a +0 sling (43, 10, D:8) a +0 chain mail (47, 9, D:8) a potion of brilliance (48, -6, D:8) a +0 robe a +0 dagger (49, -8, D:8) a +0 falchion (49, -6, D:8) a +0 club (50, -28, D:8) a +0 whip (51, 2, D:8) a +2 tower shield (53, 0, D:8) a +0 chain mail (58, -17, D:8) 2 stones (59, -34, D:8) a +0 ring mail (59, -31, D:8) a +0 club (60, -27, D:8) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (61, -33, D:8) a +0 antimagic spear a +0 scale mail a +0 kite shield (61, -27, D:8) a +0 club a +0 leather armour a +2 dagger of holy wrath (62, -33, D:8) a +0 spear (62, -27, D:8) a +0 whip (64, -33, D:8) a +0 flail (65, -27, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (2, -4, D:9) 5 stones (5, 4, D:9) a +0 robe (8, -3, D:9) a +0 quarterstaff (14, 18, D:9) a scroll of noise (16, 18, D:9) 5 stones (20, 34, D:9) 3 stones (20, 40, D:9) a +0 dagger (21, 25, D:9) a +0 shortbow (29, 33, D:9) 6 atropa-tipped darts (31, 38, D:9) a +0 giant club a +0 giant club (35, 36, D:9) a +0 leather armour a +0 flail (36, 37, D:9) 8 stones (46, 40, D:9) a +0 shortbow (47, 43, D:9) a +0 chain mail a +0 mace of holy wrath Level 10 of the Dungeon (11, 4, D:10) a potion of curing (22, 24, D:10) a +0 giant spiked club a +0 giant club (23, 18, D:10) 4 stones (30, 13, D:10) a book of Lightning (35, -16, D:10) a +0 scale mail (40, 3, D:10) a +0 robe a +0 dagger (40, 5, D:10) a +0 robe (41, 5, D:10) a +0 club (42, 1, D:10) a +0 ring mail a +0 hand axe (42, 2, D:10) a +0 ring mail a +0 hand axe of freezing a +0 robe a +0 dagger (42, 3, D:10) a +0 ring mail a +0 short sword of draining (44, 1, D:10) a +0 flail a +0 robe a +0 dagger (44, 2, D:10) a +0 falchion (44, 7, D:10) a +0 troll leather armour (47, -16, D:10) a +0 club (48, -16, D:10) 4 stones (48, 31, D:10) a potion of curing Level 11 of the Dungeon (19, -11, D:11) a piece from Xom's chessboard (15/15) (30, -12, D:11) a +0 dagger of chaos a +0 robe the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) 2 scrolls of blinking (3, 0, Gauntlet) a +0 robe (4, 0, Gauntlet) the amulet of the Philosopher {Spirit Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. (unseen) (5, 28, Gauntlet) a shapeshifter corpse (skeletalised by now) (10, 0, Gauntlet) a staff of air (unseen) (10, 24, Gauntlet) a +3 mace of distortion (unseen) (11, 0, Gauntlet) a +0 club (11, 24, Gauntlet) a potion of brilliance (13, 0, Gauntlet) a +2 hat (unseen) (19, 0, Gauntlet) the +0 pair of boots of Time Monsters {rElec Int-4 Dex+7 Stlth+} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen) (20, 0, Gauntlet) a scroll of fear (23, 25, Gauntlet) a +5 ring of evasion (23, 26, Gauntlet) a staff of death (unseen) (25, 0, Gauntlet) a scroll of fog