dontdoit Level 1 of the Dungeon (0, 0, D:1) a potion of attraction (1, 24, D:1) a +0 dagger (9, 10, D:1) a potion of lignification (12, 10, D:1) a +0 short sword (30, 3, D:1) a +0 ring mail (35, 3, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -13, D:2) a +0 whip (12, -1, D:2) a +0 ring mail (19, 5, D:2) a +0 short sword (21, -16, D:2) 4 stones (22, -20, D:2) a +0 dagger (22, -14, D:2) a potion of heal wounds (23, -16, D:2) a +0 club (24, -3, D:2) a +0 dagger (24, 1, D:2) a +0 club (24, 4, D:2) a +0 club (27, -23, D:2) a +0 leather armour (28, 2, D:2) a +0 dagger (29, -8, D:2) a +0 animal skin a +0 dagger (29, -7, D:2) a +2 dagger of flaming (30, -18, D:2) a +0 dagger (33, -1, D:2) a +0 mace (35, -1, D:2) a potion of curing a +0 club (36, 10, D:2) a +0 short sword (40, -20, D:2) a +0 dagger (42, -1, D:2) a stone (42, 3, D:2) 2 potions of curing (44, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 2, D:3) a +0 dagger (5, 27, D:3) 4 stones (9, 27, D:3) a +0 hand axe of flaming (11, 22, D:3) a +0 dagger (12, 11, D:3) a +0 club (13, 22, D:3) a +0 hand axe (13, 24, D:3) a +0 hand axe a +0 leather armour (15, 23, D:3) a +0 war axe (15, 27, D:3) a +0 hand axe (16, 44, D:3) a scroll of vulnerability (22, 43, D:3) a +0 war axe (31, 13, D:3) a +0 scale mail (33, 39, D:3) a +0 hand axe (36, 27, D:3) a +0 dagger (38, 36, D:3) a +0 whip (41, 41, D:3) a +0 pair of boots (43, 31, D:3) 7 stones (48, 6, D:3) a +1 whip of freezing (57, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -5, D:4) a +0 club a +0 robe (4, -1, D:4) a +0 flail (6, -6, D:4) a +0 whip (12, -14, D:4) a +0 halberd (13, -14, D:4) a +0 spear a +2 halberd of pain (19, 25, D:4) a +0 short sword 4 stones (23, 2, D:4) a potion of brilliance (33, 22, D:4) a potion of curing (35, 24, D:4) a +0 dagger (42, -15, D:4) a +0 dagger (48, -12, D:4) a +0 robe (57, 8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (9, 28, D:5) a +0 plate armour (13, -2, D:5) a +0 short sword (13, 24, D:5) 6 stones (33, 4, D:5) a +0 club a +0 ring mail (33, 5, D:5) a +0 flail a +0 ring mail (33, 6, D:5) a +0 mace a +0 scale mail (34, 6, D:5) a +0 long sword (35, 31, D:5) a scroll of vulnerability (40, 2, D:5) a potion of might Level 6 of the Dungeon [Shop] Fuanu's Book Boutique a Young Poisoner's Handbook (280 gold) a book of Geomancy (252 gold) a book of Changes (252 gold) a book of Party Tricks (224 gold) a book of Storms (448 gold) Great Wizards, Vol. VII (420 gold) a book of Lightning (532 gold) (0, 0, D:6) 3 stones (13, -5, D:6) a +0 robe (14, 39, D:6) 3 stones (16, 10, D:6) a +0 spear (16, 11, D:6) a +0 club (16, 12, D:6) a +3 flail (17, 33, D:6) a wand of iceblast (3) (17, 34, D:6) 13 gold pieces (19, 2, D:6) a +0 ring mail (26, 6, D:6) a potion of curing (28, 17, D:6) a +0 club (28, 37, D:6) a +0 club (28, 38, D:6) a +0 whip a +0 robe (45, 16, D:6) 5 poisoned darts (56, 18, D:6) a potion of degeneration (62, 8, D:6) 8 stones (63, 10, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a potion of haste (2, 2, D:7) a +0 whip of venom a +0 chain mail 2 potions of curing (11, -3, D:7) a +0 robe a +0 dagger (12, -3, D:7) a +0 leather armour a +0 club (12, 20, D:7) 3 stones (15, -6, D:7) a +0 short sword (16, 4, D:7) a +0 dagger a +0 hand axe (17, 3, D:7) a +0 short sword a +1 mace of venom (18, 3, D:7) a +0 mace (21, -9, D:7) a potion of mutation a +0 flail a +0 whip a +0 leather armour a +0 whip (21, 21, D:7) a +0 dagger (22, -9, D:7) a +0 spear (22, -8, D:7) a +0 halberd (22, 23, D:7) a +0 club (23, 24, D:7) a +0 chain mail a +0 trident (24, -9, D:7) a +1 flail of protection (31, 5, D:7) a stone (33, 1, D:7) 8 stones (34, 18, D:7) a +0 robe (37, -3, D:7) a +0 mace (50, 30, D:7) the +9 whip of Ovorechi {freeze, rPois rC- Str-3 Dex+7} Str: It affects your strength (-3). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Level 8 of the Dungeon [Shop] Nerinin's Elemental Accessories a tin of tremorstones (2/2) (600 gold) a wand of flame (9) (94 gold) a staff of air (375 gold) the Disquisition on Glaciation (630 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 7 (0, 0, D:8) 5 poisoned darts (3, 22, D:8) a +0 giant club a +0 giant club (16, 7, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 8, D:8) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (18, 8, D:8) a +0 trident (20, 3, D:8) a +3 leather armour (21, 18, D:8) the ring of Ziaf Jat {rC+ Int+2 Dex+4 SInv} [ring of protection from cold] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rC: It protects you from cold. SInv: It lets you see invisible. (unseen) (22, 18, D:8) 11 gold pieces (26, 16, D:8) 12 gold pieces (28, -8, D:8) a +0 great sword (29, -6, D:8) a +0 pair of gloves (32, 18, D:8) a +0 hat (33, 18, D:8) a +1 whip of freezing (37, -10, D:8) a +0 leather armour a +0 hand axe a +0 club (40, -10, D:8) a +0 mace a +0 chain mail a +1 morningstar of draining (40, 15, D:8) a +0 club a +0 ring mail (41, -6, D:8) a +0 leather armour a +0 whip (41, 15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 4, D:8) a potion of haste (48, 36, D:8) 4 poisoned darts (48, 37, D:8) a potion of might (51, -9, D:8) a potion of heal wounds (55, 40, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 8 stones (6, 13, D:9) a +0 scale mail (6, 34, D:9) a +0 spear (10, -9, D:9) a +0 ring mail (10, 8, D:9) a potion of haste (10, 29, D:9) a +0 pair of gloves (19, 28, D:9) 3 stones (20, 2, D:9) 6 stones (22, 6, D:9) a +0 dagger a +0 robe (22, 9, D:9) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 battleaxe a +0 arbalest a +0 plate armour (25, 28, D:9) a yak corpse (skeletalised by now) (26, 18, D:9) a manticore corpse (skeletalised by now) (26, 28, D:9) a +0 dagger a +0 robe (26, 33, D:9) a +0 whip (33, 15, D:9) a +3 great sword of protection (33, 17, D:9) a staff of cold (34, 14, D:9) a +0 shortbow (34, 15, D:9) a +2 heavy falchion (35, 16, D:9) a +0 arbalest the +10 great sword "Rokk" {heavy, *Rage rF+ Str+8 Dex+4} Str: It affects your strength (+8). Dex: It affects your dexterity (+4). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (35, 28, D:9) a +0 short sword 5 poisoned darts (37, -7, D:9) a potion of curing (40, -7, D:9) 7 stones (45, 0, D:9) a +0 robe (48, 13, D:9) a +0 glaive (50, -7, D:9) a +0 rapier (54, -10, D:9) a +0 long sword a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (3, -22, D:10) a staff of air (unseen) (5, -22, D:10) a +0 dagger a +0 robe (6, -2, D:10) a +0 mace a +0 club (7, -31, D:10) a scroll of vulnerability (7, -28, D:10) 3 stones (7, -25, D:10) 17 gold pieces (8, -2, D:10) a +0 war axe an orc corpse (9, -3, D:10) a +0 flail an orc corpse (10, -3, D:10) a +0 ring mail a +0 club (19, -30, D:10) a +0 dagger a +0 robe a +0 troll leather armour an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (21, -30, D:10) a +0 falchion (22, -26, D:10) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (23, -34, D:10) a +0 ring mail the Ecumenical Temple