dontdoit Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -9, D:1) a +0 club 5 stones (6, -8, D:1) a +0 sling (7, -13, D:1) a +0 dagger (11, -28, D:1) 7 stones (19, -10, D:1) a +0 mace (22, -5, D:1) a +0 leather armour (23, -42, D:1) 2 potions of attraction (24, -18, D:1) a potion of heal wounds (26, -3, D:1) a +0 leather armour (30, -22, D:1) a +0 dagger (31, -22, D:1) a +0 dagger a +0 ring mail (32, -22, D:1) 3 stones a +0 dagger (35, 10, D:1) 5 stones (36, 1, D:1) 4 stones (38, -4, D:1) a potion of mutation (53, -17, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 27, D:2) a potion of heal wounds (8, -13, D:2) a +0 club (11, 35, D:2) 6 stones (23, 21, D:2) 3 stones (24, -7, D:2) a potion of mutation (26, -18, D:2) a +0 sling (28, 13, D:2) a potion of brilliance (28, 21, D:2) a potion of haste (29, -2, D:2) a potion of curing (42, -15, D:2) a potion of heal wounds (48, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (4, 6, D:3) 6 stones (14, -30, D:3) a +0 quarterstaff (16, 5, D:3) an adder corpse (skeletalised by now) (19, -5, D:3) a +0 robe (27, -7, D:3) a +0 falchion a +0 chain mail (27, -6, D:3) a +0 robe (32, -7, D:3) a +0 whip a +0 dagger a +0 hand axe a boomerang Level 4 of the Dungeon (0, 0, D:4) 2 stones (4, -5, D:4) a quokka skeleton (5, -8, D:4) a +0 robe (7, 0, D:4) a ball python skeleton an adder skeleton