dontdoit Level 1 of the Dungeon (1, -42, D:1) 6 stones (2, -52, D:1) a +0 club (11, -23, D:1) a +0 whip (11, -13, D:1) a +0 dagger (32, -39, D:1) a +0 club (32, -11, D:1) a +0 short sword (36, -33, D:1) a +0 spear (47, -52, D:1) a +0 short sword (47, -12, D:1) a +0 leather armour (56, -45, D:1) a +0 mace (57, -22, D:1) 2 stones Level 2 of the Dungeon [Shop] Ikloq's Jewellery Boutique a ring of magical power (280 gold) an amulet of regeneration (420 gold) a ring of flight (245 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (849 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of magical power (280 gold) a +4 ring of protection (504 gold) (0, 0, D:2) a +0 ring mail (5, 1, D:2) a +0 club (11, -3, D:2) a +0 whip (17, -4, D:2) a +0 hand axe (18, -1, D:2) a +0 short sword 5 stones (28, -11, D:2) a +0 whip (28, 11, D:2) a +0 club (33, 1, D:2) a +0 ring mail (44, -28, D:2) a +0 short sword 4 stones (52, 1, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (1, -15, D:3) an adder corpse (skeletalised by now) (4, -30, D:3) a +0 club (11, -29, D:3) 6 stones (11, -22, D:3) a +0 dagger (16, -21, D:3) 2 potions of degeneration (22, -6, D:3) a bat corpse (28, -25, D:3) a +0 short sword (40, -19, D:3) a +0 hand axe (51, -27, D:3) a +0 rapier