Seeded DCSS version 0.30-a0-743-gbfdf073 (webtiles) character file. Game seed: 736641360542992059 (custom seed) 20 dontdoit the Conjurer (level 2, 0/20 HPs) Began as a Mummy Conjurer on Feb 5, 2023. Slain by a hobgoblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:49 (697 turns). dontdoit the Conjurer (Mummy Conjurer) Turns: 697, Time: 00:02:50 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 3/6 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . SeeInvis . b - +1 club rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: about to teleport A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +1 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon Skills: + Level 0.8 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: jackal D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the hobgoblin but does no damage. You hear a shout! A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! A hobgoblin comes into view. Robin and a goblin come into view. Robin is wielding a +0 short sword, wearing the +2 helmet of the Abyss {Contam +Inv SInv} and carrying a wand of digging (6). Robin shouts! The goblin shouts! The hobgoblin hits you. Robin throws the goblin at you! The goblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. 2 goblins come into view. The hobgoblin shouts! A goblin comes into view. It is wielding a +0 club. Robin flexes a bicep menacingly. Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 dagger. The goblin barely misses you. The goblin hits you with a +0 dagger. A hobgoblin comes into view. The hobgoblin shouts! Robin throws the goblin at you! The goblin barely misses you. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. Your magical contamination has completely faded away. As you read the scroll labelled TOILAA PALUI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 club glows red for a moment. The hobgoblin misses you. The hobgoblin barely misses you. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. x2 As you read the scroll labelled YPNUSO WUIT, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The hobgoblin hits you. You die... .. #.# ####.# #..... ###g##.##### #gg@g#)>... ##gggg#..## #.ggg.....# #........[..# #.gg######..# #...+.......######.. #.. #######(†....... #.. ######..####### ............... You could see Robin, 4 hobgoblins and 8 goblins. Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) 2 bats 3 frilled lizards (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dontdoit the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 261 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:1 | You fall into a shaft and drop 1 floor! 692 | D:2 | Identified the +2 helmet of the Abyss {Contam +Inv SInv} 692 | D:2 | Noticed Robin 697 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, amethyst_killhole D:2: layout_basic, uniq_robin, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Fighting | | 0.8 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Club || 7 Cast: Magic Dart || 26 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 698 | 695 | 3 | 2 | 571 | 2 | 349.0 | Dungeon | 698 | 695 | 3 | 2 | 571 | 2 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 635 daAuts D:2: 63 daAuts