Dungeon Crawl Stone Soup version 0.31-a0-1159-g800acc2 (webtiles) character file. Game seed: 11004278235505476579 0 dontdoit the Sneak (level 1, -1/18 HPs) Began as a Merfolk Delver on Dec 7, 2023. Slain by a white imp (5 damage) ... on level 6 of the Dungeon. The game lasted 00:00:15 (13 turns). dontdoit the Sneak (Merfolk Delver) Turns: 13, Time: 00:00:15 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.2 Fighting * Level 2.4 Short Blades + Level 2.6 Dodging * Level 5.4 Stealth + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found an escape hatch in the ceiling. Found a stone staircase leading down. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You closely miss the white imp. You hit the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you. You hit the white imp but do no damage. The white imp is moderately wounded. The white imp closely misses you. You hit the white imp. The white imp is heavily wounded. The white imp barely misses you. You closely miss the white imp. The white imp is heavily wounded. The white imp barely misses you. You closely miss the white imp. The white imp is heavily wounded. The white imp barely misses you. You hit the white imp but do no damage. The white imp is moderately wounded. You barely miss the white imp. The white imp is moderately wounded. The white imp barely misses you. You barely miss the white imp. The white imp is moderately wounded. The white imp hits you but does no damage. You barely miss the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! You closely miss the white imp. The white imp is moderately wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ... ........## ...... ......... .>.... ......... ...... ......... ......##........ ................ ........5.....# ........@.....# ....##<#....... . #......... .......... ..#........ ... #....... .... ..#.... ...## .###... ##.. .# .. You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | dontdoit the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D:6 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:5: layout_basic, minmay_temple_entry_large_hall D:6: layout_cave_pools, lemuel_coloured_pillars_altar, gammafunk_ghost_grave, serial_shops, shop_statue Action || total ---------------------------++------- Melee: Short sword || 11 Armour: Leather armour || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 2 | 5.5 | Dungeon | 11 | 11 | 0 | 0 | 0 | 2 | 5.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 10 daAuts D:5: 1 daAuts