doot Level 1 of the Dungeon (3, -8, D:1) 3 stones (8, -5, D:1) a +0 club (14, 5, D:1) a stone a +0 short sword (21, 8, D:1) a +0 short sword (27, 5, D:1) a +0 hand axe (31, 19, D:1) a +0 long sword (34, 2, D:1) 8 stones (39, 15, D:1) 9 stones Level 2 of the Dungeon [Shop] Naeschidy's Book Shop a book of Frost (240 gold) a book of Fire (384 gold) a book of Weapons (336 gold) a book of the Tundra (360 gold) a book of Transmutation (336 gold) a book of Power (504 gold) a book of Blasting (336 gold) a book of Decay (480 gold) [Shop] Qoych's Antique Armour Shop a +0 crystal plate armour (2480 gold) a +3 ring mail of cold resistance (806 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) [Shop] Poheth's Book Shoppe a book of Displacement (264 gold) a book of Party Tricks (264 gold) a book of Necromancy (408 gold) a book of Sloth (480 gold) Ori Keat's Atlas of Smouldering Virulence (504 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Eringya's Noxious Bog Alchemy 6 d - Sculpt Simulacrum Ice/Alchemy 6 a There-And-Back Book (360 gold) a book of Debilitation (336 gold) a book of Debilitation (336 gold) a book of Geomancy (360 gold) a book of Frost (240 gold) a book of Cantrips (192 gold) (0, 0, D:2) 6 stones (0, 16, D:2) a +0 short sword (5, 13, D:2) a +0 mace (8, 8, D:2) a +0 dagger 5 stones (33, 38, D:2) a +0 quarterstaff (52, 11, D:2) a +0 dagger a +0 robe (52, 12, D:2) a +0 pair of boots (52, 17, D:2) a +0 club (52, 18, D:2) a +0 club a +0 dagger (52, 19, D:2) a +0 dagger a +0 sling (52, 20, D:2) a +0 dagger a +0 animal skin a +0 helmet (52, 21, D:2) a +0 dagger (52, 22, D:2) a +0 dagger (53, 26, D:2) 3 boomerangs Level 3 of the Dungeon [Shop] Osyc's Distillery a potion of might (40 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of resistance (100 gold) a potion of curing (30 gold) (25, -9, D:3) 3 stones (25, 3, D:3) a potion of heal wounds (26, -14, D:3) a +0 leather armour (46, -11, D:3) a +0 scale mail (47, 23, D:3) a +0 plate armour (50, -8, D:3) a +0 mace (50, 3, D:3) a +0 dagger (54, 9, D:3) a +0 dagger (61, 33, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 27, D:4) a +0 short sword (11, 30, D:4) a +0 cloak (13, 25, D:4) a hobgoblin corpse (skeletalised by now) (26, 22, D:4) a +0 club (27, 5, D:4) a +0 robe (32, 27, D:4) a +0 short sword (32, 35, D:4) a +0 whip (38, -6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (2, 3, D:5) a +0 hand axe (11, 0, D:5) 7 gold pieces