dreadfulpain the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a ring of see invisible (49, 36, D) a staff of air (49, 37, D) the +8 morningstar of Gozag, Charming {heavy, rPois Will++ rCorr Dex-2} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (50, 24, D) a +2 ring mail of cold resistance (unseen) (50, 25, D) a +0 broad axe of electrocution (unseen) (50, 36, D) an orb of wrath (50, 44, D) a water moccasin corpse (skeletalised by now) (51, 24, D) a wand of flame (5) (51, 25, D) a +0 heavy scimitar (unseen) (51, 29, D) a +2 spear of flaming (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (51, 37, D) a +0 orcbow of freezing (51, 43, D) an ice dragon skeleton (52, 24, D) a wand of flame (7) (52, 25, D) a book of Cantrips (52, 36, D) a +2 sling of flaming (52, 43, D) a +0 battleaxe of freezing (52, 44, D) a +2 battleaxe of freezing (53, 24, D) a Fen Folio (53, 25, D) a book of Storms (53, 30, D) a +2 shortbow of flaming (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) a manticore corpse (still there?) (54, 24, D) a +0 spear (54, 25, D) a staff of conjuration (unseen) (54, 36, D) the +8 dire flail of Ymujek {vamp, Str+4} Str+4: It affects your strength (+4). (59, 37, D) a staff of air (60, 37, D) the +0 scale mail of Hepliaklqana's Fury {rF- Regen+ SInv} rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (60, 40, D) the +1 mace of the Endless Expanse {flame, Int+4} Int+4: It affects your intelligence (+4). a +0 robe a cane toad corpse (skeletalised by now) (60, 41, D) a rime drake corpse (skeletalised by now) (61, 0, D) a +2 leather armour of cold resistance (unseen) (61, 3, D) a swamp drake corpse (skeletalised by now) (61, 10, D) a +0 giant club an ogre corpse (skeletalised by now) (61, 11, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (61, 16, D) the +0 troll leather armour "Wegg" {-Tele +Inv Will++ Regen+} Will++: It greatly increases your willpower. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (61, 36, D) a +3 antimagic sling (61, 37, D) a staff of death (61, 40, D) a komodo dragon corpse (skeletalised by now) (62, 0, D) a +0 chain mail of cold resistance (unseen) (62, 8, D) a staff of cold (62, 9, D) the staff of Insufficient Pleasure {rCorr Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (62, 10, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (62, 16, D) a +1 scale mail of cold resistance (62, 20, D) a +0 rapier a +0 robe a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (62, 22, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 26, D) a +2 flail of protection (62, 31, D) a +0 rapier a +0 robe (62, 32, D) a +0 rapier a +0 robe (62, 41, D) a +0 robe a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 8, D) a +1 long sword of freezing (63, 10, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (63, 17, D) a staff of fire (63, 20, D) a wolf corpse (skeletalised by now) (63, 26, D) a +1 hand axe of freezing (63, 29, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (63, 30, D) a +0 quarterstaff a +0 robe (63, 32, D) a +0 rapier a +0 robe (64, 16, D) a +2 sling of draining (64, 17, D) a +2 short sword of draining (64, 20, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (64, 22, D) a wolf corpse (skeletalised by now) (64, 30, D) a +0 rapier a +0 robe a +0 buckler (68, 0, D) a +2 plate armour of cold resistance (68, 2, D) a +3 flail a +0 robe (69, 36, D) a staff of cold (70, 9, D) the +11 flail "Sataneh" {chaos, rPois rF+ rC-} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (70, 36, D) the +4 great sword of Pride {spect, *Corrode rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (70, 37, D) a +1 leather armour of poison resistance (71, 19, D) a +0 spear of venom a spriggan skeleton (71, 20, D) a +0 robe a +0 short sword a spriggan skeleton (71, 27, D) a staff of conjuration (71, 29, D) a +0 short sword (71, 31, D) a +0 dagger (71, 36, D) a +6 spectral quarterstaff (71, 37, D) a +4 scimitar of flaming (72, 8, D) a +2 ring mail of poison resistance (72, 9, D) the +0 ring mail of Heud {+Inv rPois Regen+ rCorr} rPois: It protects you from poison. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (72, 16, D) a +1 helmet of intelligence (72, 17, D) the +11 broad axe of Severance {heavy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (72, 19, D) a +0 spear (72, 27, D) a +0 great sword of freezing (72, 28, D) a +1 falchion of holy wrath (72, 29, D) a +0 battleaxe a yellow draconian corpse (skeletalised by now) (72, 36, D) a +2 plate armour of willpower (72, 39, D) a +0 trident (73, 16, D) a staff of alchemy (73, 17, D) a +2 falchion of draining (73, 19, D) 2 curare-tipped darts a +0 spear a spriggan skeleton (73, 20, D) a wolf skeleton (73, 26, D) a +5 hand axe of flaming (73, 27, D) the +2 rapier of Haunted Reinforcement {heavy, Int+6} Int+6: It affects your intelligence (+6). (73, 29, D) a +2 whip of freezing (73, 30, D) a +0 whip a draconian corpse (skeletalised by now) (73, 37, D) a +4 hand axe of electrocution (74, 19, D) a black bear skeleton