dreadfulpain the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of Maladies (59, 37, D) a wand of mindburst (4) (59, 40, D) a +0 robe (59, 41, D) a +0 falchion a +0 robe (60, 36, D) the Opusculum on Macabre Omens Spells Type Level a - Slow Hexes 1 b - Vampiric Draining Necromancy 3 c - Borgnjor's Revivification Necromancy 8 (unseen) (60, 37, D) a book of Dangerous Friends (61, 2, D) a water moccasin corpse (skeletalised by now) (61, 4, D) a ball python corpse (skeletalised by now) (61, 8, D) a staff of fire (61, 16, D) the +4 ring mail of Guf Yphi {Rampage +Inv rC++} rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (61, 26, D) a +2 sling of freezing (61, 36, D) a wand of flame (6) (61, 37, D) a +4 chain mail of poison resistance (unseen) (62, 8, D) a +4 chain mail of cold resistance (62, 9, D) a book of Cantrips (62, 26, D) a +5 heavy great sword (62, 29, D) a +0 spear a spriggan skeleton (62, 30, D) a wolf skeleton (62, 31, D) a +0 rapier a +0 robe (62, 36, D) a +1 great mace of venom (unseen) (62, 37, D) Siari's Commentary on the Icicle and Summoning Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Summon Cactus Giant Summoning 6 (unseen) (63, 4, D) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (63, 8, D) a +3 battleaxe of freezing (63, 27, D) a staff of fire (63, 29, D) a +0 spear a +0 buckler a spriggan skeleton (63, 31, D) a +0 rapier a +0 robe a spriggan skeleton (63, 36, D) a book of the Dragon (63, 37, D) a +4 ring of protection (64, 17, D) a +0 shortbow of electrocution (64, 26, D) the +3 hand axe of the Hammering Gods {antimagic, rF+} rF+: It protects you from fire. (64, 30, D) a +0 dagger a +0 robe (67, 0, D) a +3 heavy war axe (68, 4, D) a hell hound skeleton (69, 10, D) a +0 shortbow a +0 arbalest a centaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (69, 36, D) 4 potions of haste (70, 10, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (70, 29, D) a wolf corpse (skeletalised by now) (70, 37, D) a +1 leather armour of cold resistance (70, 40, D) a +0 trident 3 boomerangs (71, 8, D) the +5 battleaxe of Eternal Vigilance {pain, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (71, 10, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 11, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 16, D) a staff of death (unseen) (71, 17, D) a scarf of harm (71, 21, D) an ugly thing corpse (skeletalised by now) (71, 26, D) the +9 long sword of Uwuxt {heavy, Str-3 Dex+3 SInv} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (71, 29, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 40, D) a +0 trident (72, 16, D) a +0 hand axe of electrocution (72, 21, D) a shapeshifter corpse (skeletalised by now) (72, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 37, D) a +4 chain mail of cold resistance (72, 40, D) a +0 trident a merfolk skeleton (72, 41, D) a +0 trident a +0 shortbow a centaur skeleton (73, 4, D) a +0 hand axe a draconian corpse (skeletalised by now) (73, 16, D) a +3 leather armour of positive energy (73, 17, D) a +7 long sword of draining (73, 27, D) a +2 leather armour of fire resistance (73, 36, D) a +2 heavy flail (73, 40, D) a +0 trident a +0 shortbow (73, 42, D) a wind drake skeleton (74, 2, D) a +0 trident (74, 40, D) a +0 orcbow