dreadfulpain the Dungeon (0, 50, D) a +2 robe of willpower (0, 51, D) a +2 leather armour of poison resistance (1, 50, D) a book of Frost (1, 51, D) a +6 longbow (2, 14, D) the +0 chain mail "Danau" {Dex+3} Dex+3: It affects your dexterity (+3). (2, 16, D) a staff of air (2, 32, D) a +2 flail of holy wrath (2, 33, D) a staff of cold (2, 34, D) a +5 flail of holy wrath (2, 52, D) the +2 plate armour "Yleatet" {rElec rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) the +4 sling of the Everdark {drain, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (3, 32, D) the +11 war axe "Popiteas" {flame, rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (3, 33, D) a +0 arbalest a +5 spear of freezing (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 chain mail of willpower (4, 32, D) a ring of resist corrosion (4, 33, D) a staff of alchemy (4, 34, D) a +4 short sword of draining (4, 35, D) a +3 great sword of holy wrath a +0 plate armour (4, 36, D) a +0 dire flail a +0 chain mail (4, 38, D) 5 large rocks a stone giant skeleton (4, 50, D) a +2 robe (4, 51, D) a +0 hand axe of electrocution (5, 15, D) the +1 scimitar "Cofuolo" {vamp, Stlth+} Stlth+: It makes you more stealthy. (5, 32, D) a staff of conjuration (5, 33, D) a +1 bardiche a +0 chain mail of fire resistance a +0 heavy halberd (5, 34, D) the +5 scimitar of Ykuac {spect, Fly rPois Int-3 Stlth-} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Fly: It grants you flight. Stlth-: It makes you less stealthy. a +0 chain mail a +6 arbalest a human skeleton (5, 37, D) a +0 war axe a +0 plate armour (5, 38, D) a +0 long sword a +0 chain mail (5, 51, D) a +1 spectral quarterstaff (5, 52, D) a ring of positive energy a +4 ring of slaying a ring of poison resistance an amulet of faith an amulet of the acrobat a +5 ring of evasion a +6 ring of strength the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (6, 15, D) a +0 leather armour of fire resistance (6, 32, D) a +0 great sword (6, 37, D) +0 shadow dragon scales +0 shadow dragon scales a shadow dragon skeleton a shadow dragon skeleton a shadow dragon skeleton (6, 38, D) 3 large rocks (6, 39, D) 6 large rocks (6, 50, D) the staff of Intimidation {^Drain Fly rPois MP+10 Hexes Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. MP+10: It affects your magic capacity (+10). Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Hexes: It increases the power of your Hexes spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 51, D) a +3 hand axe of flaming (6, 52, D) a +2 lajatang of speed (7, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 buckler a +0 scale mail a +0 long sword (7, 15, D) a komodo dragon corpse (skeletalised by now) (7, 20, D) a +1 flail of protection a +0 robe a spriggan corpse (skeletalised by now) (7, 34, D) 2 large rocks a staff of cold (7, 35, D) a +0 dire flail a +0 plate armour (7, 39, D) 4 large rocks a +0 great sword a +0 chain mail a stone giant skeleton (8, 14, D) a +3 short sword of venom (8, 15, D) a +2 vampiric war axe (8, 18, D) a yak corpse (skeletalised by now) (8, 33, D) the +1 robe of the End {rF- rN+++ Regen+ MP+9} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. (8, 34, D) a +0 arbalest the +5 spear "Natriofe" {speed, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (8, 35, D) a +1 war axe a +0 plate armour a human skeleton (8, 36, D) 5 large rocks (8, 38, D) a shadow dragon skeleton (8, 51, D) the staff "Upluom" {rElec Str+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 52, D) a +2 ring mail of fire resistance (9, 14, D) a +3 chain mail of cold resistance (9, 15, D) a +2 dagger of distortion (9, 16, D) a +0 robe a komodo dragon corpse (skeletalised by now) (9, 20, D) a cane toad corpse (skeletalised by now) (9, 34, D) a +3 war axe a +0 plate armour the +3 battleaxe of the Growing Hero {vamp, Stlth+} Stlth+: It makes you more stealthy. a human skeleton (9, 35, D) a +0 war axe a +0 chain mail (9, 36, D) a +3 halberd a +0 plate armour a human skeleton (9, 37, D) a +0 great sword a +0 chain mail a human skeleton (9, 38, D) a +0 long sword a +0 plate armour a human skeleton (9, 39, D) a +0 halberd a +2 scale mail of poison resistance (9, 51, D) the +1 falchion "Bakloine" {heavy, Str-4 Int+5 SInv} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (9, 57, D) a shard shrike skeleton (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) the staff of Quli {Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 15, D) a +2 plate armour of poison resistance (10, 16, D) the Spellbook of Illusion and Desecration Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Haunt Necromancy/Summoning 7 (10, 17, D) a +2 rapier of venom a +0 animal skin a spriggan corpse (skeletalised by now) (10, 18, D) a +0 quarterstaff a +0 robe (10, 19, D) a +5 quick blade of venom a +0 robe a +0 buckler a rime drake corpse (skeletalised by now) (10, 20, D) a +0 war axe a +0 animal skin a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (10, 33, D) a +3 broad axe of flaming (10, 34, D) a +5 shortbow of freezing (10, 36, D) a +0 great mace a +0 chain mail (10, 37, D) a +0 war axe a +0 plate armour a human skeleton (10, 38, D) 5 large rocks a stone giant skeleton (10, 50, D) the +0 cloak of the Hurricane {+Inv} +Inv: It lets you turn invisible. (10, 51, D) the +5 scimitar "Tebuq" {spect, rPois rN+ SInv Stlth-} rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (10, 52, D) a staff of fire (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +6 ring of strength the ring of Fiabup {rElec rF+ rN++} [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a ring of see invisible a ring of protection from cold an amulet of the acrobat a lightning rod (4/4) an amulet of reflection a sack of spiders the ring of Contentment {rElec rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the ring of Midsummer {Fire rElec Stlth+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (11, 15, D) the staff of Ambiguity {rPois rC- rN+++ Stlth+ Hexes Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, 18, D) a +0 quarterstaff a +0 animal skin (11, 19, D) a +2 rapier of electrocution a +0 robe a +0 buckler a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (11, 20, D) a +5 rapier of freezing a +0 robe a +0 buckler (11, 21, D) a +4 vampiric rapier a +0 robe a +0 buckler a black mamba corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (11, 33, D) a staff of death (11, 35, D) a +0 arbalest a yaktaur skeleton (11, 51, D) a staff of cold a shard shrike skeleton (11, 52, D) a +8 chain mail of ponderousness (12, 14, D) a +0 battleaxe of venom (12, 15, D) the +0 pair of gloves of Trial and Error {rN+ MP+5 Int+6 Stlth+} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. (12, 16, D) the ring of Methan {Fire rN++ rCorr Int-5 SInv} [ring of fire] Fire: It enhances your fire magic. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (12, 18, D) a +0 rapier a +0 animal skin (12, 19, D) a +1 antimagic hand axe a +0 animal skin a +3 flail of holy wrath a +0 robe a +0 buckler (12, 32, D) a +0 chain mail (12, 33, D) the +5 orcbow of Miachoull {heavy, rCorr} rCorr: It protects you from acid and corrosion. (12, 34, D) quicksilver dragon scales (12, 50, D) a book of Air (12, 52, D) a +1 crystal plate armour (13, 19, D) a +2 demon whip of flaming a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (13, 20, D) a +0 rapier of speed a +0 robe a +0 buckler (13, 32, D) a +2 mace of protection (13, 50, D) a +1 great sword of electrocution (13, 51, D) a +3 chain mail of willpower (13, 52, D) a staff of air (14, 20, D) a cane toad corpse (skeletalised by now) (14, 51, D) a +2 mace of holy wrath (18, 48, D) a staff of fire (18, 49, D) a Fen Folio (18, 50, D) a book of Storms (19, 0, D) a +2 leather armour of poison resistance (19, 1, D) a +2 chain mail of fire resistance (19, 17, D) a +2 great sword of holy wrath (19, 32, D) a ring of fire (19, 33, D) a staff of fire (19, 49, D) a +2 sling of freezing (19, 50, D) the +0 scale mail of the Holding Gods {Dex+3} Dex+3: It affects your dexterity (+3). (20, 0, D) a +3 halberd of venom (20, 17, D) a staff of death (20, 33, D) the staff "Sayc" {rElec rC+ Will+ Str+3 Int-2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 47, D) a +1 rapier of flaming (20, 48, D) a +1 flail of draining (20, 49, D) the staff of Cosh {rElec rN+ Int+3 Dex+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 50, D) the +6 battleaxe of Qazlal's Approval {heavy, rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (21, 0, D) a staff of air (21, 17, D) the orb of the Tundras {guile, rF++ rCorr Slay-2 Tloc} Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. (21, 32, D) a maw talisman (21, 33, D) the ring "Erches" {rPois Will+ Str+2 Int+3} [ring of willpower] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will+: It increases your willpower. (21, 34, D) a +0 shortbow of flaming (21, 48, D) the staff of Tenacity {rF+ rCorr Int+3 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 1, D) a +2 robe of cold resistance (22, 33, D) a +0 ring mail of positive energy (22, 34, D) the +5 falchion of Infinite Pain {flame, Int+3} Int+3: It affects your intelligence (+3). (22, 49, D) a +4 ring mail of poison resistance (22, 50, D) the amulet "Pangypt" {rF+ RegenMP+ Int+2 Dex+2 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. a +6 ring of dexterity the amulet "Felomm" {rC- Will+++ RegenMP+ MP+6 Str+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). RegenMP+: It increases your rate of magic regeneration. a ring of protection from fire the ring "Jouwn" {Int+6 Dex+5} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). a ring of ice a ring of magical power the amulet "Pugekar" {Spirit rC+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the amulet of Bufynyiw {Reflect Will+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SH+5: It affects your SH (+5). the +0 helmet "Wile" {rElec} rElec: It insulates you from electricity. the ring of Acoun {rF+ MP+5 Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). a ring of flight a ring of ice (23, 0, D) the +6 chain mail of Tiajorit {rPois rC+ MP-5} rC+: It protects you from cold. rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). (23, 1, D) a +2 robe of positive energy (23, 16, D) a +5 falchion of holy wrath (23, 17, D) a +2 flail of draining (23, 23, D) a glowing shapeshifter skeleton (23, 32, D) the +3 broad axe of Reatoigg {elec, rCorr MP+9 Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (23, 33, D) a +0 sling of flaming (23, 34, D) a +4 halberd of venom (23, 50, D) the staff of Distraction {rPois rF+ Int+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 0, D) a +1 hand axe of venom (24, 8, D) a titan corpse (skeletalised by now) (24, 16, D) a +3 spear (24, 17, D) a +5 chain mail of ponderousness (24, 18, D) a +2 whip of draining (24, 21, D) a glowing shapeshifter skeleton (24, 23, D) a glowing shapeshifter skeleton (24, 32, D) a staff of fire (24, 48, D) the +0 robe "Qiseocvi" {rC+ MP+6 Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). a staff of air (24, 50, D) a +1 chain mail of poison resistance (25, 0, D) a +2 glaive of protection (25, 1, D) a staff of alchemy (25, 5, D) a wind drake skeleton (25, 7, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (25, 16, D) a +2 triple sword of electrocution (25, 18, D) the +6 mace of Xuzucekehoa {freeze, *Rage rC- rN++ Int+2} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (25, 22, D) a glowing shapeshifter corpse (skeletalised by now) (25, 23, D) a glowing shapeshifter skeleton (25, 24, D) a glowing shapeshifter skeleton (25, 32, D) a +2 plate armour of cold resistance (25, 34, D) a ring of fire (25, 49, D) a staff of death (25, 50, D) a Fen Folio a shapeshifter skeleton (25, 51, D) a glowing shapeshifter skeleton (25, 53, D) a glowing shapeshifter skeleton (26, 16, D) a +2 robe (26, 19, D) a glowing shapeshifter skeleton (26, 20, D) a glowing shapeshifter skeleton (26, 21, D) a glowing shapeshifter skeleton (26, 22, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter skeleton (26, 34, D) a staff of death (26, 48, D) a +3 orcbow of flaming (26, 49, D) the +3 sling of Trial by Ordeal {drain, ^Fragile rF+ rN++ Will+} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (26, 50, D) a staff of air (27, 0, D) a staff of fire (27, 1, D) a staff of fire (27, 6, D) +0 storm dragon scales a storm dragon skeleton (27, 7, D) a +0 robe (27, 16, D) a +2 flail of draining (27, 22, D) a glowing shapeshifter skeleton (27, 23, D) a glowing shapeshifter corpse (skeletalised by now) (27, 32, D) a +2 chain mail of poison resistance (27, 34, D) a +2 cloak of preservation (27, 48, D) a +1 dagger of speed (27, 49, D) an amulet of reflection (27, 50, D) a +1 battleaxe of electrocution (27, 52, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (28, 33, D) a +2 heavy war axe (28, 48, D) a +0 ring mail of cold resistance (28, 49, D) the +4 ring mail "Sosumaun" {rPois rC+++ Will- Stlth-} rC+++: It renders you almost immune to cold. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth-: It makes you less stealthy. (28, 50, D) a staff of conjuration (28, 53, D) a glowing shapeshifter skeleton (28, 55, D) a shapeshifter skeleton a shapeshifter skeleton (28, 57, D) a glowing shapeshifter skeleton (29, 0, D) a +1 morningstar of protection (29, 16, D) a staff of death (29, 32, D) a +0 flail of protection (29, 48, D) a +2 robe of willpower (29, 54, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (30, 49, D) a +0 hand axe of electrocution (30, 50, D) a +1 robe of resistance (30, 52, D) a glowing shapeshifter skeleton (30, 54, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (30, 55, D) a glowing shapeshifter skeleton (30, 56, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (31, 48, D) the Quarto of Chilblains Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Sculpt Simulacrum Ice/Alchemy 6 (31, 50, D) the +7 long sword of Imbalance {spect, *Rage rPois rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (31, 53, D) a glowing shapeshifter skeleton (31, 54, D) the ring "Biweam" {Will++ rCorr MP+9 Str-4} [ring of magical power] Str-4: It affects your strength (-4). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a glowing shapeshifter skeleton (31, 55, D) a glowing shapeshifter skeleton (31, 57, D) a glowing shapeshifter skeleton a shapeshifter skeleton a glowing shapeshifter skeleton a shapeshifter skeleton (32, 54, D) a shapeshifter skeleton (32, 55, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (32, 56, D) a glowing shapeshifter skeleton (33, 48, D) a staff of earth (33, 51, D) a +2 plate armour of fire resistance (33, 54, D) a glowing shapeshifter skeleton (33, 55, D) a glowing shapeshifter skeleton (33, 56, D) a glowing shapeshifter skeleton (34, 48, D) the staff of Autumn {rPois Int+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (34, 49, D) a staff of air (34, 55, D) a glowing shapeshifter skeleton (35, 14, D) a +3 chain mail of positive energy (35, 15, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (36, 15, D) a staff of fire (37, 1, D) an amulet of guardian spirit (37, 4, D) the staff of the Past {rC+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 14, D) a staff of earth (37, 15, D) a +2 scale mail of fire resistance (37, 28, D) a +2 great sword of holy wrath (37, 31, D) 5 large rocks a +0 giant club a cyclops corpse (skeletalised by now) (37, 32, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (37, 34, D) 3 large rocks a warg corpse (skeletalised by now) (38, 0, D) a +2 dagger of speed (38, 1, D) a +1 orcbow of freezing (38, 15, D) a staff of air (38, 19, D) a +0 robe a +0 dagger (38, 28, D) a +2 spear of venom (38, 29, D) the +9 great mace of Spring {freeze, *Slow rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (38, 30, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (38, 31, D) a +0 arbalest (38, 32, D) a +0 glaive a +0 plate armour (38, 34, D) a +0 great mace a +1 plate armour of poison resistance a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 35, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (38, 48, D) a +4 vampiric war axe (38, 49, D) a book of Transmutation (38, 50, D) a +0 ring mail of cold resistance (39, 0, D) an amulet of magic regeneration (39, 14, D) the staff of Checkmate {Will+++ Str+2 Stlth- Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 15, D) a +0 robe a +0 dagger the +3 long sword of Cheese {drain, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a human corpse (skeletalised by now) (39, 17, D) a +0 robe (39, 18, D) a +0 robe a +4 long sword (39, 28, D) a +0 plate armour (39, 29, D) a +2 hat (39, 31, D) a +0 giant club an ogre corpse (skeletalised by now) (39, 32, D) a +0 dagger a +2 robe an orc corpse (skeletalised by now) (39, 33, D) a +0 great sword a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (39, 48, D) a staff of conjuration (39, 49, D) the +1 leather armour of Infinity {rF+ Int+6} Int+6: It affects your intelligence (+6). rF+: It protects you from fire. (39, 50, D) a staff of death (40, 0, D) a ring of flight (40, 17, D) a +0 robe (40, 18, D) a +0 robe a +0 mace a +0 robe a +0 dagger (40, 31, D) a +0 glaive the +0 plate armour of the Devil's Team {Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (40, 33, D) a +1 great sword of flaming a +0 chain mail (40, 48, D) a staff of conjuration (40, 49, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (41, 1, D) the +10 dagger of Annihilation {flame, ^Drain rElec Will+ Int+7} Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (41, 28, D) a +2 heavy quarterstaff (41, 29, D) the +2 robe of the Depths {Str+2} Str+2: It affects your strength (+2). (41, 49, D) a +3 plate armour of fire resistance (41, 50, D) a +3 halberd of flaming (42, 0, D) a staff of air (42, 1, D) a +1 great sword of holy wrath (42, 15, D) a staff of alchemy (42, 28, D) a ring of willpower a phial of floods a tin of tremorstones (2/2) a phantom mirror an amulet of reflection a ring of magical power a ring of ice a +2 pair of boots of rampaging a ring of resist corrosion a ring of flight a +1 pair of boots of flying an amulet of guardian spirit (42, 32, D) a +0 giant club an ogre corpse (skeletalised by now) (42, 49, D) a +4 dagger of freezing (42, 50, D) the Unrestrained Analects (43, 15, D) a +10 plate armour of ponderousness (43, 28, D) the staff of Meeblack {rC+ Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 49, D) a +0 whip of pain (44, 48, D) a blade talisman (44, 49, D) a +2 scale mail of positive energy (44, 50, D) a +2 cloak of stealth (44, 51, D) a +0 shortbow of electrocution (45, 48, D) a staff of fire (45, 49, D) a staff of conjuration (45, 50, D) a book of Spatial Translocations (45, 51, D) the +7 quarterstaff of Umerracu {speed, ^Fragile rElec Str+7 Stlth-} Str+7: It affects your strength (+7). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. (45, 52, D) a shapeshifter skeleton (46, 52, D) a glowing shapeshifter skeleton (46, 54, D) a glowing shapeshifter skeleton (46, 56, D) a glowing shapeshifter skeleton (47, 49, D) a +1 ring mail of cold resistance (47, 50, D) the Atlas of the Postmodern Allies Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Lee's Rapid Deconstruction Earth 5 d - Discord Hexes 8 (47, 51, D) a +3 sling of flaming (47, 54, D) a glowing shapeshifter skeleton (47, 55, D) a glowing shapeshifter skeleton (48, 48, D) a book of Hexes (48, 49, D) a +2 heavy mace (48, 50, D) the +8 whip "X" {pain, rN+} rN+: It protects you from negative energy. (48, 51, D) a glowing shapeshifter skeleton (48, 52, D) a glowing shapeshifter skeleton (48, 53, D) a glowing shapeshifter skeleton a shapeshifter skeleton (48, 54, D) a glowing shapeshifter skeleton (48, 55, D) a glowing shapeshifter skeleton (49, 0, D) a +2 ring mail of willpower (49, 15, D) a +0 club a naga corpse (skeletalised by now) (49, 36, D) a staff of fire (unseen) (49, 48, D) a +1 war axe of freezing (49, 50, D) the +11 arbalest "Fuxtagui" {flame, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (49, 52, D) a glowing shapeshifter skeleton (49, 53, D) a glowing shapeshifter skeleton (49, 54, D) a glowing shapeshifter skeleton a shapeshifter skeleton (50, 0, D) a +4 plate armour of cold resistance a ball python corpse (skeletalised by now) (50, 1, D) the +8 whip of a bailey {protect, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (50, 12, D) the +11 flail of Ad Valorem {distort, Fly Str+4} Str+4: It affects your strength (+4). Fly: It grants you flight. (50, 15, D) a +0 club a naga corpse (skeletalised by now) (50, 16, D) a +0 flail (50, 17, D) a +0 war axe a black mamba corpse (skeletalised by now) (50, 25, D) a +4 heavy spear (50, 28, D) a +0 dagger a +0 long sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (50, 29, D) a +0 dagger (50, 36, D) a +2 scimitar of flaming (50, 37, D) the +1 robe of Distant Worlds {rElec Str+2 Dex-4} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. (50, 41, D) a +0 plate armour a +3 heavy great sword a +0 plate armour a +3 heavy great sword a +0 chain mail a +0 great mace of flaming (50, 43, D) a +0 plate armour a +1 great sword of freezing (50, 49, D) a +2 arbalest of freezing (50, 50, D) a +4 triple sword of holy wrath a glowing shapeshifter skeleton (50, 53, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (50, 54, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (50, 55, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (51, 0, D) a +2 war axe of electrocution (51, 12, D) a staff of death (51, 14, D) a +2 war axe of venom (51, 15, D) a +0 robe a +0 long sword (51, 28, D) a +0 rapier a +0 chain mail (51, 30, D) a +1 short sword of flaming an elf corpse (skeletalised by now) (51, 40, D) a +0 plate armour a +2 great sword of freezing (51, 41, D) a +0 giant spiked club an iron giant skeleton (51, 48, D) Maxwell's Memoranda (51, 49, D) the +8 chain mail "Miwk" {Dex+3 Slay+4} Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (51, 50, D) a +1 rapier of venom (51, 53, D) a shapeshifter skeleton (51, 55, D) a glowing shapeshifter skeleton (51, 56, D) a glowing shapeshifter skeleton (52, 0, D) a staff of fire (52, 1, D) a staff of fire (52, 5, D) a +0 club (52, 6, D) a +0 scimitar a +2 kite shield of positive energy a naga corpse (skeletalised by now) (52, 7, D) a ball python corpse (skeletalised by now) (52, 16, D) a water moccasin corpse (skeletalised by now) (52, 17, D) a water moccasin corpse (skeletalised by now) (52, 18, D) a +0 dire flail a naga corpse (skeletalised by now) (52, 28, D) a +0 scimitar a +0 leather armour (52, 29, D) a +0 dagger the +8 war axe of the Warrior {venom, rC+ Will- rCorr Stlth+} rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (52, 37, D) a +2 leather armour of willpower (52, 42, D) a +1 flail of protection (52, 43, D) a +0 plate armour a +0 great mace of flaming (52, 48, D) the +7 rapier "Lod Usun" {elec, rF++} rF++: It greatly protects you from fire. (52, 49, D) a +2 robe of fire resistance (52, 50, D) a +1 short sword of venom (52, 52, D) a shapeshifter skeleton (53, 0, D) a +2 scimitar of electrocution (53, 1, D) a +0 morningstar of freezing (53, 5, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (53, 7, D) a guardian serpent corpse (skeletalised by now) (53, 13, D) the +0 chain mail of Inference {*Slow rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. (53, 25, D) a +2 spectral quarterstaff (53, 36, D) the staff of the Inviting Pariah {*Slow Fly rCorr Str+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 37, D) a staff of alchemy (53, 48, D) a +1 vampiric falchion (53, 49, D) the +6 scale mail "Arorekau" {-Tele rCorr SInv} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (54, 0, D) a +4 antimagic spear (54, 5, D) a +0 whip an adder corpse (skeletalised by now) (54, 6, D) a water moccasin corpse (skeletalised by now) (54, 7, D) a guardian serpent corpse (skeletalised by now) (54, 25, D) a staff of alchemy (54, 26, D) a +0 dagger (54, 29, D) a +0 long sword a +0 scale mail (54, 36, D) a staff of fire (54, 48, D) a +2 falchion of holy wrath (55, 12, D) a +2 ring mail of poison resistance (55, 24, D) the staff "Diomah" {*Slow rPois rC+ Int+3 Summ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (56, 27, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (58, 47, D) a +2 chain mail of cold resistance (58, 48, D) a +3 heavy battleaxe (58, 54, D) the +4 scimitar of Ignis's Benevolence {flame, rN+ MP+7 Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (59, 36, D) the +5 morningstar of the Whelk {drain, rC+ Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (59, 47, D) a +2 vampiric dagger (59, 53, D) a +1 great sword of flaming a +0 demon whip a fire giant skeleton (59, 55, D) a hellephant skeleton (60, 41, D) a +0 dire flail a +0 dire flail (60, 47, D) a +1 demon whip of venom (60, 48, D) a staff of cold (60, 49, D) a staff of air (61, 8, D) a staff of cold (61, 10, D) a +0 arbalest a +0 shortbow a yaktaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (61, 16, D) a +2 longbow of freezing (61, 26, D) a +5 heavy halberd (61, 30, D) a +2 scimitar of holy wrath a +0 tower shield (61, 36, D) a staff of conjuration (61, 40, D) a +0 plate armour a +0 scimitar (61, 41, D) a +0 chain mail a +0 dire flail a +0 chain mail a +2 long sword an orc skeleton an orc skeleton (61, 47, D) a staff of conjuration (61, 49, D) a +0 ring mail of poison resistance (61, 52, D) a +0 demon whip (61, 54, D) a +0 demon whip the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a hellephant skeleton a hell hog skeleton (62, 1, D) a +0 antimagic war axe (62, 8, D) a +2 shortbow of freezing (62, 9, D) an amulet of guardian spirit (62, 10, D) a +0 shortbow (62, 16, D) a staff of death (62, 17, D) the +9 trident "Hellblazer" {venom, rPois Str+5 Dex-3} Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (62, 26, D) a +2 triple crossbow of freezing (62, 36, D) a +2 leather armour of willpower (62, 40, D) a +0 plate armour a +0 glaive an orc skeleton (62, 41, D) a +0 plate armour a +0 dire flail a warg skeleton (62, 42, D) a +0 troll leather armour a troll skeleton (62, 47, D) a +2 chain mail of cold resistance (62, 48, D) Voru's Guide on Destruction Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Chain Lightning Conjuration/Air 9 (62, 49, D) a staff of cold (62, 50, D) a hellephant skeleton (62, 52, D) a +0 demon whip (63, 0, D) a ring of flight (63, 8, D) the staff "Oxkuitou" {rPois rF+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 10, D) a +0 orcbow (63, 16, D) the +4 dagger of Eczoeze {drain, Str+8} Str+8: It affects your strength (+8). (63, 36, D) a +1 dagger of venom (63, 37, D) a +3 leather armour of fire resistance (63, 50, D) a +2 scale mail of willpower (63, 51, D) a +0 demon whip of flaming a +2 robe of positive energy (64, 16, D) the +0 leather armour of the Game of Kings {-Tele rElec Stlth+} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (64, 17, D) a staff of air (64, 27, D) a +1 great sword of holy wrath (64, 50, D) a +2 leather armour of fire resistance a hell hog skeleton (64, 52, D) a +1 demon whip of draining (64, 54, D) a +0 demon whip (65, 26, D) a +2 scale mail of fire resistance (65, 47, D) a +4 whip of venom (65, 52, D) a +0 demon whip (66, 48, D) a +1 leather armour of willpower (66, 49, D) a +1 sling of flaming (66, 51, D) a +1 dagger of speed (67, 0, D) the +5 chain mail of Cowardice {rElec Regen+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (67, 48, D) a +4 whip of draining (67, 50, D) a +2 scale mail of cold resistance (67, 51, D) a hellephant skeleton (68, 0, D) a staff of conjuration (68, 1, D) a +0 shortbow an elf corpse (skeletalised by now) (68, 48, D) a maw talisman (68, 49, D) the staff of Infinite Pain {*Slow rF+ Str+3 Int-5 Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rF+: It protects you from fire. *Slow: It may slow you when you take damage. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, 0, D) a +2 scimitar of holy wrath (69, 3, D) a +1 dagger of draining (still there?) an elf corpse (skeletalised by now) (still there?) (69, 36, D) a +2 leather armour of fire resistance (69, 40, D) a +0 shortbow (69, 47, D) the +1 leather armour of the Stonemason {rPois rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. (69, 48, D) a staff of conjuration (69, 50, D) a book of Dreams (70, 9, D) a staff of fire (70, 11, D) a +0 flail (70, 12, D) a +0 club a draconian corpse (skeletalised by now) (70, 36, D) a +2 flail of protection (70, 41, D) 4 large rocks (70, 47, D) a granite talisman (70, 49, D) the +4 shortbow of the Shining Light {flame, Fly Str+5} Str+5: It affects your strength (+5). Fly: It grants you flight. (71, 11, D) a +0 hand axe (71, 17, D) a +2 ring mail of poison resistance (71, 30, D) a +0 arbalest (71, 31, D) a +0 great sword a +0 plate armour (71, 36, D) the +0 leather armour of Seanke {rElec rF- Regen+ Int-5} Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (71, 37, D) a +0 great sword of freezing (71, 41, D) a +0 trident (71, 47, D) a +3 leather armour of fire resistance (71, 48, D) a +5 morningstar of freezing (72, 8, D) the +3 rapier of Caziacen {heavy, rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (72, 11, D) a +0 morningstar a draconian corpse (skeletalised by now) (72, 12, D) a +0 club a draconian corpse (skeletalised by now) (72, 17, D) a +3 hand axe of flaming (72, 26, D) a +3 scale mail of poison resistance (72, 27, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (72, 30, D) a +0 scale mail a +0 ring mail (72, 36, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (72, 41, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 42, D) 3 large rocks a cyclops corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (72, 47, D) a +0 heavy war axe (72, 49, D) a +3 scale mail of willpower (73, 1, D) a +4 scale mail of poison resistance (73, 17, D) a staff of air (73, 26, D) a +1 morningstar of protection (73, 27, D) a +0 dagger of venom (73, 30, D) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (73, 37, D) a staff of air (unseen) (73, 43, D) a +0 shortbow (73, 47, D) a +3 chain mail of fire resistance (73, 48, D) a +0 demon whip of electrocution (73, 49, D) a book of the Senses (74, 30, D) a +0 arbalest (74, 42, D) a +0 orcbow (74, 47, D) a +4 heavy halberd (75, 1, D) a +4 heavy shortbow (unseen) (75, 48, D) a +4 longbow of flaming (75, 49, D) a staff of cold