Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 11036696020156370635 0 dreadfulpain the Slasher (level 1, -2/16 HPs) Began as a Coglin Gladiator on Dec 26, 2024. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:14 (13 turns). dreadfulpain the Slasher (Coglin Gladiator) Turns: 13, Time: 00:00:14 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Masataka} rCold . . . f - +0 dagger {Myungok} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: lethally poisoned (-2 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) {Masataka} f - a +0 dagger (offhand) {Myungok} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: * Level 2.0 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, dreadfulpain the Coglin Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A scorpion comes into view. The scorpion closely misses you. There is an open door to the Storerooms (Easy) here. You closely miss the scorpion with your +0 dagger. You closely miss the scorpion with your +0 long sword. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You closely miss the scorpion with your +0 long sword. You hit the scorpion but do no damage. You feel very sick. The scorpion misses you. You barely miss the scorpion with your +0 dagger. You barely miss the scorpion with your +0 long sword. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. You hit the scorpion with your +0 long sword. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##########++ #........... + #......#..# #####.##.......... ......s@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dreadfulpain the Coglin Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D | Noticed a scorpion 13 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Dagger || 4 Long sword || 4 Armour: Leather armour || 3 Dodge: Dodged || 3