dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a hobgoblin skeleton (1, 1, D:1) a +0 club a goblin skeleton (4, 15, D:1) a frilled lizard corpse (skeletalised by now) (5, -35, D:1) a +0 club (12, -13, D:1) a +0 ring mail (17, -39, D:1) a quokka corpse (skeletalised by now) (28, -36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -15, D:2) a quokka corpse (skeletalised by now) (8, 0, D:2) a +0 mace (13, -37, D:2) a +0 dagger (14, -1, D:2) a +0 club (24, -12, D:2) a +0 club (26, -37, D:2) a bat skeleton (26, -4, D:2) a +0 short sword a kobold skeleton (30, -36, D:2) a +0 short sword (47, -36, D:2) an amulet of magic regeneration (50, -7, D:2) a +0 club a kobold skeleton (59, -29, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (3, -44, D:3) a hobgoblin corpse (skeletalised by now) (13, -42, D:3) a +0 ring mail (13, -40, D:3) a +0 club a goblin skeleton (13, -27, D:3) a +0 falchion an orc skeleton (14, 1, D:3) a +0 whip of holy wrath (18, -18, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a goblin skeleton (18, -5, D:3) a +0 chain mail (19, -18, D:3) a +0 club a +0 leather armour a +0 club (39, -12, D:3) a +0 dagger (39, 16, D:3) a +0 cloak (47, 9, D:3) a bat corpse (skeletalised by now) (49, 3, D:3) a +0 club a goblin skeleton (55, -38, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ozuo's Antique Armour Shop a +0 scale mail (112 gold) a +0 scale mail (112 gold) the +0 ice dragon scales of the Boiling Point {+Blink rF- rC++ Will+ Regen+ Slay-2} (1993 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +0 scale mail (112 gold) a +0 ring mail (112 gold) the +0 scale mail "Viexaenk" {rF++} (798 gold) rF++: It greatly protects you from fire. (0, 0, D:4) a +0 scale mail a +0 dagger (0, 12, D:4) a +0 dagger (6, 22, D:4) a +0 flail (14, -12, D:4) a +0 dagger of venom (15, -11, D:4) a +0 flail (16, 28, D:4) a +0 dagger a goblin skeleton (18, 13, D:4) the +3 leather armour of Jurahuosh {-Tele Fly rN+ Will++} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (26, -3, D:4) a +0 club a goblin skeleton (28, 30, D:4) a +0 club a goblin skeleton (33, -5, D:4) a +0 short sword (34, 24, D:4) an iguana skeleton (34, 26, D:4) a +0 dagger (49, 8, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gerhunupt's General Store a potion of curing (39 gold) a +0 flail (45 gold) a potion of brilliance (52 gold) 2 potions of magic (208 gold) a potion of curing (39 gold) a +0 dagger (26 gold) a +1 buckler of fire resistance (214 gold) a scroll of identify (26 gold) a +0 hand axe of freezing (96 gold) (0, 0, D:5) a +0 whip a +0 spear (1, -2, D:5) a +0 club (1, 1, D:5) a +0 club (2, -22, D:5) a +0 leather armour (14, -16, D:5) a +0 club a +0 ring mail (17, -33, D:5) a +0 morningstar (18, -18, D:5) a +0 leather armour (19, -34, D:5) a +3 dagger Level 6 of the Dungeon (0, 0, D:6) a +4 battleaxe a +0 robe a +0 war axe a +0 robe (7, 1, D:6) a +0 falchion a +0 robe (11, -23, D:6) a human corpse (skeletalised by now) (16, -29, D:6) a +0 club (17, -29, D:6) an amulet of magic regeneration (17, -28, D:6) a +0 falchion a +0 scale mail (18, -28, D:6) a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe (25, -8, D:6) a +0 trident (27, -9, D:6) a +0 mace (28, 0, D:6) a +0 whip of freezing (41, -29, D:6) a +0 dagger (43, -19, D:6) 3 potions of degeneration (45, -14, D:6) a +0 scale mail a +0 flail (47, -16, D:6) a +0 club (47, -15, D:6) a +0 whip (54, -20, D:6) a +0 flail a +0 club (54, -19, D:6) a +0 whip (56, -18, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -34, D:7) a +0 scale mail (15, -14, D:7) a +0 falchion (17, -7, D:7) a +0 hand axe a +0 ring mail (23, -29, D:7) a potion of degeneration (24, -21, D:7) a +0 dagger a +0 robe (28, -24, D:7) a +3 halberd of freezing a +0 robe (31, -24, D:7) a +0 battleaxe a +0 robe a +0 trident a +0 robe (32, -24, D:7) a +4 dagger of freezing a +0 robe (37, -19, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, 29, D:8) a +0 rapier (7, 29, D:8) a +0 dagger (12, 18, D:8) a +2 dagger of chaos a +0 robe (12, 26, D:8) an amulet of magic regeneration (15, 16, D:8) a +0 robe (20, -3, D:8) a +0 dagger a +0 robe (22, -3, D:8) a +0 flail a +0 ring mail a +0 hand axe (24, -11, D:8) a +0 hand axe (24, 35, D:8) a +0 sling (25, -3, D:8) a +0 war axe (33, -9, D:8) a +0 plate armour (38, 15, D:8) a +0 whip (38, 20, D:8) a +0 robe (43, 2, D:8) a +0 club (46, 1, D:8) a +0 whip (48, 1, D:8) a +0 short sword a stone (49, 1, D:8) a +0 club 3 stones a +0 short sword a +0 club Level 9 of the Dungeon [Shop] Ojoneuha's Antique Weapon Emporium a +0 war axe (105 gold) a +0 partisan (120 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 mace (90 gold) the +2 sling of Eternal War {flame, Fly rN+ Dex-3} (591 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). a +0 great mace (195 gold) a +1 battleaxe of flaming (561 gold) a +0 flail (105 gold) (0, 0, D:9) a +0 flail (8, 8, D:9) a +0 ring mail (21, 24, D:9) a +0 robe a +1 whip of electrocution (25, 0, D:9) a +0 robe a +0 hand axe (29, 37, D:9) a +0 leather armour (34, 11, D:9) a +0 robe a +3 trident (35, 11, D:9) a +0 robe a +0 long sword (36, -3, D:9) a +0 robe a +3 dire flail (36, -2, D:9) a +0 giant spiked club a +0 dire flail (50, 8, D:9) a +0 robe a +4 great sword Level 10 of the Dungeon [Shop] Bapsel's CLEARANCE SALE! a +0 robe (3 gold) a potion of degeneration (5 gold) a book of Armaments (180 gold) a scroll of fear (20 gold) a +0 spear (15 gold) a scroll of identify (10 gold) a +0 pair of boots (22 gold) (0, 0, D:10) a +0 dagger (1, 2, D:10) a +0 dagger (1, 4, D:10) a +0 club a +0 falchion (1, 5, D:10) a +0 club (1, 7, D:10) a +0 whip (1, 8, D:10) a +0 short sword a +0 dagger 4 stones a +0 dagger a +0 robe (2, 7, D:10) a +0 whip 5 stones (2, 8, D:10) a +0 club a +0 club 5 stones (9, 20, D:10) a +0 broad axe (11, 14, D:10) 4 stones (14, -1, D:10) 2 stones (23, 31, D:10) a +0 falchion (27, 37, D:10) a +3 long sword (29, 12, D:10) 4 large rocks (32, -6, D:10) a +0 whip (33, 18, D:10) a +0 leather armour (34, -4, D:10) 3 large rocks (35, 7, D:10) a +0 short sword (36, -17, D:10) a +0 short sword (39, 1, D:10) a +0 shortbow (39, 4, D:10) a +3 battleaxe a +0 robe (39, 7, D:10) a +0 arbalest (43, 3, D:10) a +0 short sword (43, 5, D:10) a +0 dagger a +0 robe (46, 2, D:10) a +0 shortbow (46, 22, D:10) 2 stones (49, 31, D:10) a +0 long sword a +4 plate armour a +0 morningstar (51, 6, D:10) a +0 leather armour (51, 24, D:10) a +0 shortbow (53, 8, D:10) a +2 bardiche of venom a +0 ring mail (55, 13, D:10) a +0 leather armour of cold resistance Level 11 of the Dungeon (0, 0, D:11) a stone (1, 5, D:11) a +0 ring mail (1, 16, D:11) a +0 rapier (16, 30, D:11) a +0 club a +0 leather armour (21, 38, D:11) a +0 club (21, 42, D:11) a +0 shortbow (26, 25, D:11) a +2 dagger of electrocution (27, 27, D:11) a +0 short sword (27, 36, D:11) a +0 mace of protection a +0 ring mail (28, 29, D:11) a +2 dagger of speed a +0 leather armour (28, 32, D:11) a +0 dagger a +2 robe of fire resistance (28, 33, D:11) a +0 hand axe (29, 33, D:11) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail (29, 36, D:11) a +0 flail a +0 club (29, 37, D:11) a +0 dagger a +0 robe (30, 35, D:11) a +0 mace a +0 scale mail a +0 trident a +0 plate armour (31, 35, D:11) a +0 club a +0 scale mail (34, 37, D:11) a +0 dire flail a +0 chain mail (39, 22, D:11) a +0 mace (39, 35, D:11) a +0 hand axe (40, -1, D:11) a +0 trident (42, 33, D:11) a +0 mace of protection (43, 40, D:11) a +1 vampiric dagger (44, 40, D:11) a +0 dagger a +0 robe (46, 34, D:11) a +0 whip 3 large rocks (46, 35, D:11) a +0 plate armour (46, 40, D:11) a +3 dagger a +0 robe a +0 giant club a +0 giant club (47, 17, D:11) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 great mace a +0 scale mail (5, -19, Lair:1) a stone (8, -24, Lair:1) a stone (10, -19, Lair:1) a stone (11, -22, Lair:1) a stone (17, 4, Lair:1) a +0 quarterstaff (36, 4, Lair:1) an amulet of faith (39, 9, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a poisoned dart (1, 0, Lair:2) a poisoned dart (3, -1, Lair:2) a poisoned dart (3, 0, Lair:2) 14 gold pieces (4, 0, Lair:2) 47 gold pieces (5, 0, Lair:2) 19 gold pieces a curare-tipped dart a poisoned dart (6, 0, Lair:2) a curare-tipped dart (7, 0, Lair:2) 58 gold pieces (8, 2, Lair:2) 7 gold pieces (8, 3, Lair:2) a poisoned dart (9, 0, Lair:2) a poisoned dart (9, 5, Lair:2) a poisoned dart (10, 0, Lair:2) a poisoned dart (10, 5, Lair:2) a poisoned dart (10, 6, Lair:2) 2 poisoned darts (11, -29, Lair:2) an orb of guile (11, 7, Lair:2) 2 poisoned darts (12, -2, Lair:2) a poisoned dart (12, -1, Lair:2) a poisoned dart (16, -15, Lair:2) a +0 robe (32, -2, Lair:2) a +0 dagger