Dungeon Crawl Stone Soup version 0.33-a0-655-ga135081b66 (webtiles) character file. Game seed: 11780994504350295490 8 dreadfulpain the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Jan 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (129 turns). dreadfulpain the Trooper (Demonspawn Monk) Turns: 129, Time: 00:00:22 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 2.8 Dodging + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! No target in view! You now have 6 gold pieces. Found a stone staircase leading down. You now have 9 gold pieces (gained 3). e - a scroll labelled EREASH VAILEID A rat comes into view. The rat squeaks loudly. An endoplasm comes into view. You see here a scroll labelled QUHOMEV DIDYJE. Found a leather armour and 5 gold pieces. The rat bites you. You hit the rat. The rat is moderately wounded. You hit the rat. You kill the rat! A rat comes into view. The rat squeaks loudly. The endoplasm hits you. You hit the endoplasm but do no damage. A goblin comes into view. It is wielding a +0 club. The endoplasm barely misses you. The goblin shouts! You hit the endoplasm but do no damage. The endoplasm jiggles. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! The rat closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #......... ... ......... ...# ....$...# ..... .g......# ...##.......# ..........# #........# #####.@r.....# #...#....[...# #.....######## # ####?### #.#....###### #...........# #...........##### ..... .................# ..... .##..............# #...... You could see a goblin and a rat. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadfulpain the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 129 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 129 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 129 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, shapermc_ecumenical_altar_gd, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_window_fake, aquarium_view_2e, aquarium_view_2c, aquarium_balcony_double_1 Action || total ---------------------------++------- Melee: Unarmed || 20 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 89 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 89 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts