dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 55, D:1) a rat corpse (skeletalised by now) (8, 57, D:1) a +0 club (9, 49, D:1) a +0 robe (10, 33, D:1) 5 silver javelins (17, 29, D:1) 3 stones (20, 14, D:1) a +0 robe (20, 29, D:1) a bat skeleton (21, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 45, D:1) a +0 club a goblin skeleton (32, 8, D:1) a +0 club (32, 9, D:1) a ball python corpse (skeletalised by now) (46, 29, D:1) a +0 hand axe (46, 54, D:1) a bat corpse (skeletalised by now) (53, 12, D:1) a +0 leather armour (55, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puakahube's Weapon Shop a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) 5 stones (6 gold) a +0 dagger (24 gold) a +0 spectral quarterstaff (144 gold) 2 stones (2 gold) a +0 rapier (48 gold) a +0 battleaxe of venom (117 gold) a +0 whip (30 gold) the +9 long sword of Arcadian Innocence {speed, rElec rN+ Dex-5} (758 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). a +0 vampiric partisan (168 gold) a +0 whip (30 gold) [Shop] Waeq's Assorted Antiques a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 sling (27 gold) a potion of moonshine (18 gold) a +5 ring of evasion (648 gold) a scroll of vulnerability (72 gold) a potion of mutation (144 gold) a scroll of immolation (72 gold) a potion of attraction (54 gold) the +4 falchion of Hacking and Slashing {vamp, rC- Will++ MP+8} (1076 gold) rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. MP+8: It affects your magic capacity (+8). a +0 scale mail (72 gold) (0, 0, D:2) a +0 dagger (5, 6, D:2) a +0 battleaxe (10, 20, D:2) a +0 club (11, -14, D:2) 3 javelins (12, 26, D:2) a +0 short sword an adder corpse (skeletalised by now) (13, 7, D:2) a +0 ring mail (13, 25, D:2) a bat corpse (skeletalised by now) (13, 26, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, 4, D:2) a +0 dagger (19, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -22, D:2) a +0 robe (28, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -27, D:2) a jackal skeleton (29, -26, D:2) a jackal skeleton (31, -27, D:2) a +0 short sword 5 stones a kobold skeleton (32, -26, D:2) a jackal skeleton (41, -8, D:2) a +0 spear (43, -27, D:2) a quokka corpse (skeletalised by now) (46, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (19, -13, D:3) a bat corpse (skeletalised by now) (20, -19, D:3) an adder corpse (skeletalised by now) (20, 12, D:3) a +0 hand axe an orc corpse (skeletalised by now) (23, -30, D:3) a +0 mace of holy wrath (23, -28, D:3) a bat corpse (skeletalised by now) (26, 1, D:3) the +10 rapier of the Snake Pit {protect, rElec rC- rN+++ rCorr} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (28, 21, D:3) a +3 dagger a goblin corpse (skeletalised by now) (29, 1, D:3) a +2 spear of distortion (30, 2, D:3) a rat skeleton (32, 4, D:3) 3 stones (33, -30, D:3) a quokka corpse (skeletalised by now) (36, -10, D:3) a +0 dagger (46, -15, D:3) an adder corpse (skeletalised by now) (47, -15, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 poisoned darts (6, 4, D:4) a +0 club (10, -1, D:4) the +5 ring mail of Hehakos {rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (17, -2, D:4) a +0 spear (20, -13, D:4) a +0 leather armour (31, 0, D:4) 7 stones (41, -10, D:4) an adder corpse (41, -9, D:4) a ball python corpse