Dungeon Crawl Stone Soup version 0.33-a0-789-g599c4360dd (webtiles) character file. Game seed: 2923092714540934133 8 dreadfulpain the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Jan 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (145 turns). dreadfulpain the Trooper (Demonspawn Monk) Turns: 145, Time: 00:00:59 Health: 9/24 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of haste {unknown} Skills: + Level 3.2 Fighting + Level 2.8 Short Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###########.# #. ## ## #.# #. .. # #.# #. .# # # #######.## ##.#S###. ######......... ....... . #...##.#####.### #....##.## .....#.# #...# #.h....... .###...#####.#.####...# .# #............@hS..## .###.##.#####.####.......# .....##.# #.# ##$###### #######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# #.# You could see a jackal and a ball python. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadfulpain the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, nicolae_twisty_statue_hallways Action || total ---------------------------++------- Melee: Short sword || 29 Armour: Robe || 16 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 98 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 98 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts