Dungeon Crawl Stone Soup version 0.33-a0-794-g5f9c754f44 (webtiles) character file. Game seed: 3096539493823456730 8 dreadfulpain the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (275 turns). dreadfulpain the Trooper (Demonspawn Monk) Turns: 275, Time: 00:00:27 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery f - an amulet of magic regeneration Potions c - a potion of ambrosia e - 2 potions of moonshine {unknown} Skills: + Level 3.2 Fighting + Level 2.8 Short Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Found a large soapstone amulet. You see here a +0 dagger. Nothing quivered! f - an amulet of magic regeneration You see here a +0 dagger. Found a stone staircase leading down. You now have 25 gold pieces (gained 9). A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........'...# ##...#####.## ####+#####...#≈. ##..### #..# #♣##+##♣###.ß#≈. #....###..# ♣~.....~♣ #'##≈. #.##..#..## ♣.......♣##.# ≈. #.###.#.## .........##.# #. #.#......# ...~♣~...##.#~#. #.#......# ...♣ß♣...''.ß♣#†###.#......# ...~♣~...##.#~#.@.#.#..)...# #### .........##.#####..........###... ♣.......♣##.# ####............. ♣~.....~♣ #+# ##.######..... #♣##+##♣# #.# #..... #.# ##..... #.#####...... ##.#.....#.... ≈ #....####...>. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadfulpain the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 275 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 275 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms Action || total ---------------------------++------- Melee: Short sword || 29 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 0 | 230 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 0 | 230 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts