dreadfulpain Level 1 of the Dungeon (0, 0, D:1) 5 stones (9, 8, D:1) a bat corpse (skeletalised by now) (16, 8, D:1) 7 stones (29, 22, D:1) a hobgoblin corpse (skeletalised by now) (31, 5, D:1) a +0 ring mail (35, 20, D:1) a +0 dagger a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, 21, D:1) a +0 short sword (42, 8, D:1) a +0 sling (43, 9, D:1) a ball python corpse (skeletalised by now) (48, 29, D:1) a +0 dagger (51, 1, D:1) a rat skeleton (51, 22, D:1) 2 stones (54, 0, D:1) a +0 ring mail (55, 6, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 heavy hand axe (2, -2, D:2) a rat corpse (skeletalised by now) (4, 26, D:2) a bat skeleton (8, 27, D:2) a +0 leather armour (14, 16, D:2) a +0 dagger 3 stones a +0 robe a kobold skeleton (15, 12, D:2) a +0 war axe (15, 13, D:2) an adder skeleton (16, 12, D:2) 6 stones (18, -5, D:2) a +0 club (22, 11, D:2) 3 stones (23, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 15, D:2) a hobgoblin corpse (skeletalised by now) (35, 32, D:2) a +0 ring mail (49, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Meuxulu's Antique Armour Shop the +1 pair of gloves of Cowardice {-Tele Harm *Slow Regen+} (209 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. the +0 helmet of Disguise {Harm rCorr Int+3} (514 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 robe (15 gold) a +0 buckler (99 gold) a +0 robe (15 gold) a +2 chain mail of positive energy (407 gold) a +0 leather armour (44 gold) a +0 ring mail of fire resistance (242 gold) a +0 ring mail (88 gold) an orb of guile (286 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (6, 48, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 33, D:3) a hobgoblin skeleton (9, 41, D:3) a +0 leather armour (13, 11, D:3) a +0 ring mail (20, 39, D:3) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (24, 6, D:3) a demigod skeleton (26, 10, D:3) a spriggan skeleton (28, 4, D:3) a minotaur skeleton (29, 48, D:3) 7 stones (30, 8, D:3) a troll skeleton (30, 46, D:3) a ball python skeleton (33, 26, D:3) a +0 club a +0 leather armour (39, 61, D:3) 4 stones (41, 21, D:3) a rat skeleton (42, 17, D:3) a +0 whip (43, 16, D:3) a +0 hand axe (44, 14, D:3) a +0 hand axe an orc skeleton (45, 10, D:3) 6 stones (45, 13, D:3) a +0 dagger a +0 robe (54, 42, D:3) a ball python skeleton (55, 24, D:3) 2 stones (58, 21, D:3) 4 poisoned darts (63, 33, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ofaps's General Store a wand of flame (19) (172 gold) a +2 cloak of preservation (279 gold) +0 golden dragon scales (1040 gold) the +7 mace of Dung {heavy, rC- rN+ Int+2} (634 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a wand of paralysis (6) (187 gold) a book of Spontaneous Combustion (494 gold) a +2 ring mail of fire resistance (273 gold) (0, 0, D:4) a +1 dagger of venom a +0 scale mail an orc corpse (skeletalised by now) (3, 1, D:4) a hobgoblin corpse (skeletalised by now) (13, 24, D:4) 12 gold pieces (15, 22, D:4) 4 javelins (15, 23, D:4) 2 javelins (18, 21, D:4) a +0 dagger a goblin corpse (22, -1, D:4) a +2 sling of flaming (25, -5, D:4) a +0 whip a +0 ring mail an orc skeleton (26, 10, D:4) a +0 club a +0 leather armour a wand of paralysis (6) a hound corpse (28, 11, D:4) a +0 club a gnoll skeleton (32, 3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (32, 4, D:4) a +0 dagger of venom a +0 spear