Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 17919101296304186470 8 dreadfulpain the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Feb 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (519 turns). dreadfulpain the Trooper (Demonspawn Monk) Turns: 519, Time: 00:00:51 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 68 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of fear {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} k - 2 scrolls of identify {unknown} Potions c - a potion of ambrosia f - a potion of haste {unknown} i - a potion of attraction {unknown} Skills: + Level 3.5 Fighting - Level 2.6 Maces & Flails - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here a quokka corpse. You enter the shallow water. Moving in this stuff is going to be slow. You see here a quokka corpse. You enter the shallow water. Moving in this stuff is going to be slow. You now have 42 gold pieces (gained 9). You now have 54 gold pieces (gained 12). You now have 68 gold pieces (gained 14). You see here 6 stones. You see here a +0 club. A rat comes into view. The rat squeaks loudly. Found a short sword. Found a stone staircase leading down. The rat bites you. You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# ##### #....####.......####.... #....#.................. #......######.....####.. #.).......# ##....# #.. #.........# #....####.. #.........# ##.###.#.### #.........###..# ##.#.# #.....†@..##...# #.#.## #..............####.#.## #>................####.. #.................# #.. #########.........####.. ####............ ##........### ########## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadfulpain the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 519 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 519 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 519 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, minmay_misc_feat_ornament, minivault_24, chequers_serial_rivers_marsh, minmay_tiny_reverse_x Action || total ---------------------------++------- Melee: Mace || 25 Armour: Robe || 17 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 529 | 529 | 0 | 0 | 458 | 1 | 529.0 | Dungeon | 529 | 529 | 0 | 0 | 458 | 1 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 529 daAuts