dreadfulpain the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of cold (50, 25, D) a book of Air (50, 36, D) the +3 hand axe of Imminent Death {elec, rN++} rN++: It greatly protects you from negative energy. (50, 40, D) a +2 heavy trident the +1 spear "Ecaotul" {drain, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +1 robe of cold resistance (51, 25, D) an amulet of the acrobat (51, 36, D) a +0 dagger (51, 37, D) a +0 dire flail of holy wrath (52, 25, D) a +2 chain mail of willpower (unseen) (52, 36, D) a +5 shortbow of freezing (52, 37, D) a +3 scale mail of cold resistance (52, 41, D) a hell hog corpse (53, 25, D) a +2 dagger of venom (unseen) (53, 36, D) a +1 flail of holy wrath (54, 25, D) a staff of death (unseen) (54, 36, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (61, 3, D) a ball python corpse (skeletalised by now) (61, 8, D) the +5 scale mail of Jigsaw {rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (61, 16, D) a staff of death (61, 26, D) a staff of cold (62, 1, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (62, 3, D) a ball python corpse (skeletalised by now) (62, 20, D) a +0 hand axe a draconian corpse (skeletalised by now) (62, 21, D) a +0 short sword a draconian corpse (skeletalised by now) (62, 27, D) a +0 dagger (63, 8, D) the staff "Rafroepp" {rN+ Will+ Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 19, D) a +0 flail a draconian corpse (skeletalised by now) (63, 20, D) a +0 mace (63, 27, D) a +0 robe (63, 29, D) a +0 trident a +0 chain mail (63, 30, D) a +0 flail a +0 ring mail an orc corpse (63, 31, D) a +0 hand axe a +0 robe an orc corpse (63, 32, D) a +0 dagger a +0 robe (64, 16, D) a +0 executioner's axe of freezing (64, 20, D) a +0 dagger a draconian corpse (skeletalised by now) (64, 21, D) a +0 club (64, 22, D) a +0 dagger (64, 27, D) a +1 pair of gloves of infusion (65, 29, D) a +2 arbalest of freezing a +0 orcbow a +0 chain mail an orc corpse (65, 30, D) a +0 battleaxe a +0 orcbow a +0 chain mail (65, 31, D) a +0 dagger the +3 leather armour "Kasoq" {-Tele rN+++ Slay+3 Stlth-} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Stlth-: It makes you less stealthy. (65, 32, D) a +0 hand axe (69, 40, D) a +2 sling of electrocution a +0 arbalest (70, 8, D) a +3 great sword of holy wrath (70, 9, D) a +4 halberd of pain (70, 42, D) a +0 scale mail (70, 43, D) the +7 dagger "Ufyuthi" {freeze, ^Drain rN+ Str+7} Str+7: It affects your strength (+7). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +0 plate armour of cold resistance a +0 tower shield a human corpse (71, 8, D) a staff of cold (71, 16, D) a staff of conjuration (unseen) (71, 17, D) a staff of air (unseen) (71, 21, D) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 26, D) a +1 hand axe of flaming (unseen) (71, 30, D) a bullfrog corpse (skeletalised by now) (71, 42, D) a +0 dire flail a +0 plate armour a +3 battleaxe a +0 chain mail a human corpse (72, 21, D) a +0 short sword a +0 robe a wolf corpse (skeletalised by now) (72, 27, D) a +1 glaive of pain (72, 29, D) an iguana corpse (skeletalised by now) (72, 30, D) an iguana corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (72, 42, D) a +3 long sword a +0 arbalest (72, 43, D) a +2 dagger of speed a +0 arbalest the +2 dagger of Wu Jian's Envy {flame, *Corrode Will++ Dex+8 SInv} Dex+8: It affects your dexterity (+8). Will++: It greatly increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 arbalest a yaktaur corpse (73, 1, D) the +2 robe of Buiqyshre {rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (73, 16, D) a dragon-blood talisman (73, 21, D) a +0 short sword a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (73, 22, D) a +2 dagger of draining a +0 robe (73, 27, D) a +3 scale mail of fire resistance