Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 2461519215127344816 43 dreadfulpain the Trooper (level 3, -1/20 HPs) Began as a Vine Stalker Fighter on Mar 16, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:52 (907 turns). dreadfulpain the Trooper (Vine Stalker Fighter) Turns: 907, Time: 00:01:53 Health: -1/20 AC: 8 Str: 20 XL: 3 Next: 58% Magic: 3/4 EV: 8 Int: 8 God: Gold: 46 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 flail rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . m - +1 pair of gloves of Bellicose Contentment {rC+ Stlth+} SInv + (no boots) Will ..... (no amulet) Stlth + l - ring of see invisible HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-1 -> -7) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) m - the +1 pair of gloves of Bellicose Contentment (worn) {rC+ Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. Jewellery l - a ring of see invisible (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} k - a scroll of identify {unknown} Potions d - a potion of might e - a potion of brilliance {unknown} h - 3 potions of haste {unknown} i - a potion of curing {unknown} Skills: * Level 3.3 Fighting * Level 2.2 Maces & Flails + Level 2.6 Armour * Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel very sick. Sigmund hits you but does no damage. You are more poisoned. You hit Sigmund. Sigmund is moderately wounded. You feel very sick. You block Sigmund's attack. You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is heavily wounded. You feel sick. Sigmund hits you with a +3 scythe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is heavily wounded. You die... #.######.#.# .......†...# ####...####.### ....... #.# .......####.# # .....#....# #..#...#.†..# #....#...## #....@..## #..##.@.#.# #....... .....$.### ....#.### ...####.# ... #.# #. ... You could see Sigmund (magic disrupted). Vanquished Creatures 12 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 4 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 2 ball pythons 3 frilled lizards (D:1) 5 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadfulpain the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 29 | D:1 | Reached XP level 2. HP: 10/16 MP: 1/3 411 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 668 | D:1 | Found a faded altar of an unknown god. 870 | D:2 | Identified the +1 pair of gloves of Bellicose Contentment | {rC+ Stlth+} 898 | D:2 | Noticed Sigmund 907 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, st_stairs_6, minmay_misc_feat_x, minmay_unequal D:2: layout_loops_ring, hangedman_decor_growths, minmay_quadrilaterals, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.3 Shields | 3 | 3.0 Maces & Flails | 2 | 2.2 Armour | | 2.6 Action || total ---------------------------++------- Melee: Flail || 87 Bite || 23 Armour: Scale mail || 71 Dodge: Dodged || 46 Block: Buckler || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 910 | 24 | 0 | 705 | 2 | 467.0 | Dungeon | 934 | 910 | 24 | 0 | 705 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 63 daAuts