Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 10874879025517314266 102 dreadfulpain the Trooper (level 4, -1/40 HPs) Began as a Demonspawn Monk on Mar 30, 2025. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:21 (195 turns). dreadfulpain the Trooper (Demonspawn Monk) Turns: 195, Time: 00:00:22 Health: -1/40 AC: 2 Str: 14 XL: 4 Next: 49% Magic: 4/4 EV: 13 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no teleportation @: glowing A: ignite blood 2 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.9 Fighting + Level 5.7 Maces & Flails + Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura often causes spilled blood to erupt in flames. Message History You feel stronger. You open the door. A water elemental comes into view. The water elemental hits you. There is an open door to the Ecumenical Temple here. You completely miss the water elemental. The water elemental hits you!! The water elemental engulfs you in water! You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. You hit the water elemental. The water elemental is moderately damaged. The water elemental is engulfed in blazing flames. The water elemental hits you! You die... ▓▓▓ ▓▓▓▓▓▓ ▓▓▓ <.# +..... ♣.# ..# #..... ♣♣.# #'####..... ♣..# ..†..#....~. ♣♣..###+#+## .....#...~~♣♣♣..○#....... ....)#..~~†~♣..♣@E.⌠..... ####'#..~≈≈~~~♣♣.#...#### ..)..#.~~≈~~~....#.⌠.# .....#.~≈~~~.....#...# .....#.~~~.......#+### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dreadfulpain the Demonspawn Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D | Noticed Jessica 17 | D | Killed Jessica 18 | D | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 18 | D | Reached XP level 2. HP: 13/26 MP: 2/2 95 | D | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 95 | D | Reached XP level 3. HP: 25/32 MP: 3/3 123 | D | Noticed a scorpion 136 | D | Killed a scorpion 137 | D | Reached skill level 5 in Fighting 137 | D | Reached skill level 5 in Maces & Flails 137 | D | Reached skill level 5 in Dodging 137 | D | Reached XP level 4. HP: 28/40 MP: 4/4 190 | D | Noticed a water elemental 195 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 4 5 | 5.7 Dodging | 4 5 | 5.1 Fighting | 4 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 27 | 3 || 30 Armour: Robe | 8 | 3 || 11 Dodge: Dodged | 15 | 1 || 16