dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of electrocution (4, 26, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, 9, D:1) a quokka corpse (skeletalised by now) (8, 34, D:1) a +0 pair of gloves (12, 6, D:1) a +0 cloak (19, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 31, D:1) a +0 club (30, 8, D:1) a +0 short sword a stone (33, 7, D:1) 2 flux baubles (38, 4, D:1) a hobgoblin corpse (skeletalised by now) (38, 5, D:1) a rat corpse (skeletalised by now) (38, 18, D:1) 3 boomerangs (40, 20, D:1) a +0 robe (51, 2, D:1) a +0 short sword (57, -4, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (1, -23, D:2) a +0 short sword (5, -18, D:2) a +0 mace (16, 0, D:2) a jackal corpse (skeletalised by now) (17, -22, D:2) a +0 mace (18, 9, D:2) a +0 robe (23, 10, D:2) a jackal corpse (skeletalised by now) (24, 10, D:2) a jackal corpse (skeletalised by now) (26, -4, D:2) a +0 dagger a kobold skeleton (30, 0, D:2) a +0 chain mail (31, -30, D:2) a rat skeleton (34, -6, D:2) a +0 robe (37, -21, D:2) a +0 whip (37, -19, D:2) a bat corpse (skeletalised by now) (53, -16, D:2) the +3 mace of Watchfulness {venom, *Noise rN+++ Str+2 Stlth+} *Noise: It may make a loud noise when swung. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 13, D:3) a +0 dagger (14, -17, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -6, D:3) a +0 club a goblin skeleton (19, 20, D:3) a +0 club a +0 club a hobgoblin skeleton (20, 20, D:3) a +0 club (22, 20, D:3) a +0 club (33, 27, D:3) a +0 club a +0 robe (34, 23, D:3) a bat skeleton (40, -14, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (41, 24, D:3) a +0 club a kobold corpse (42, -1, D:3) a +0 robe (51, -11, D:3) a +0 pair of gloves (53, -8, D:3) a +0 flail a +0 leather armour (59, -18, D:3) a +0 whip a stone (66, 30, D:3) a +0 hammer