dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 28, D:1) a +0 dagger (4, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 19, D:1) a +0 flail (11, 36, D:1) a quokka corpse (skeletalised by now) (13, -12, D:1) a +0 dagger (13, 18, D:1) a +0 hand axe (15, 34, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 22, D:1) a +0 dagger (47, 3, D:1) a +0 dagger (56, 10, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (58, -8, D:1) a +0 dagger (58, -7, D:1) a ball python corpse (skeletalised by now) (64, -16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, 36, D:2) a +0 club a goblin skeleton (19, 40, D:2) a rat skeleton (21, 41, D:2) a ball python skeleton (26, 1, D:2) a ball python skeleton a rat skeleton (34, 8, D:2) a +1 devious dagger a kobold skeleton (40, 21, D:2) a rat corpse (skeletalised by now) (47, 3, D:2) a +0 club a kobold corpse (skeletalised by now) (47, 49, D:2) a +0 sling (54, 27, D:2) a bat skeleton (56, 30, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Amanwoxt {rN+} (3520 gold) rN+: It protects you from negative energy. It can be maximally enchanted to +5. a +5 mace of protection (3060 gold) the blade talisman of Understanding {rElec rF- Int+2 Dex+8} (13210 gold) [blade talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). the necromancy staff of Goblin Mode {rN+ Str+4 Necro} (4040 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. the ring of the Ego {rPois Str+2 Dex+4 Slay+2} (4800 gold) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Geruf" {AC+4 Str+3} (4930 gold) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the blade talisman "Ocalic" {rF+ Str+3 Int+3} (12860 gold) [blade talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the fire staff "Wess" {rF+ Necro Fire} (3760 gold) [staff of fire] rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +2 robe "Eboukel" {rF+ Will+ Regen+} (3050 gold) rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +5 ring mail "Apao" {Int+4 Dex+4} (5280 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the earth staff "Toba" {Dex+4 Earth} (4040 gold) [staff of earth] Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. the +0 pair of boots of Vampiric Thralls {Str+6} (2410 gold) Str+6: It affects your strength (+6). It can be maximally enchanted to +2. the lupine talisman of Spite {rPois} (3900 gold) [lupine talisman] rPois: It protects you from poison. the +1 ring mail of a ziggurat {rC++ Int+3 Stlth+} (4260 gold) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +5. the earth staff "Loofoet" {rF+ Earth} (3900 gold) [staff of earth] rF+: It protects you from fire. Earth: It increases the power of your Earth spells. the necromancy staff of World Downfall {rN+ Int+2 Hexes Necro Air} (4740 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the eel talisman of March {rF+ rCorr} (5700 gold) [eel talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the scarf of Ciaseops {Harm, rElec Str+3 Int-2} (2310 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). the riddle talisman of Rezoat {*Silence +Inv rN++ Slay-3} (5700 gold) [riddle talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a +3 long sword of valour (2050 gold) (0, 0, D:3) a +0 scale mail (2, 12, D:3) a +0 hand axe a +0 leather armour (15, -16, D:3) 6 poisoned darts (16, -16, D:3) a +0 mace a +0 dagger an orc corpse a goblin corpse (17, -23, D:3) a +0 club a goblin corpse (18, -23, D:3) a +0 dagger (18, -18, D:3) a +0 dagger 4 stones a +0 short sword a kobold corpse (25, -21, D:3) a +0 hand axe a +0 leather armour a +4 ring of protection (25, -20, D:3) a +0 hand axe (still there?) a +0 short sword (still there?) a +2 falchion of electrocution (still there?) an orc corpse (still there?) a kobold corpse (still there?) (26, -22, D:3) a +3 dagger (27, 1, D:3) a +0 mace (28, -23, D:3) a +0 sling (31, -22, D:3) a +0 mace (still there?) a +0 club (still there?) a +0 hand axe (still there?) a +0 club (still there?) 5 poisoned darts (still there?) an orc corpse (still there?) (32, 11, D:3) a +0 hand cannon