dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, -1, D:1) a +1 spear of entangling (16, 33, D:1) 2 stones a +0 club (17, 12, D:1) a quokka corpse (skeletalised by now) (18, 51, D:1) a +0 club (23, 55, D:1) a +0 short sword (28, -2, D:1) a bat corpse (skeletalised by now) (28, 43, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (32, 33, D:1) 5 javelins (32, 40, D:1) a +0 robe (37, 39, D:1) a hobgoblin corpse (skeletalised by now) (40, 10, D:1) a +0 dagger (44, 15, D:1) the inkwell talisman "Xacrij" {rN+++ Str-2 Int+8 Dex-2} [inkwell talisman] rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). (45, 44, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -18, D:2) a +0 spear (4, -9, D:2) the +2 robe "Fuhe" {Regen+ Str-5 SInv} Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (9, -12, D:2) a +0 club a goblin skeleton (9, -11, D:2) a rat skeleton (13, -48, D:2) a rat skeleton (19, -55, D:2) a +0 whip (19, -31, D:2) a +0 ring mail a +0 short sword the human skeleton of Terence (22, -50, D:2) an adder corpse (skeletalised by now) (22, -42, D:2) a ball python corpse (skeletalised by now) (34, -13, D:2) a +0 club a goblin skeleton (34, -12, D:2) a rat skeleton (35, -17, D:2) a hobgoblin skeleton an adder skeleton (41, -21, D:2) a +0 leather armour (42, -17, D:2) a jackal corpse (skeletalised by now) (44, -54, D:2) a staff of alchemy (45, -35, D:2) a +0 leather armour (47, -48, D:2) a rat corpse (skeletalised by now) (58, -12, D:2) a +0 whip (63, -45, D:2) a staff of necromancy Level 3 of the Dungeon (4, -3, D:3) a bat corpse (skeletalised by now) (6, -7, D:3) 15 gold pieces (6, -6, D:3) 6 darts of disjunction (6, -5, D:3) a scroll of poison (7, -12, D:3) a frilled lizard skeleton (7, -9, D:3) a bat skeleton (7, -7, D:3) 16 gold pieces (7, -6, D:3) a scroll of enchant armour (7, -5, D:3) a potion of berserk rage (8, -7, D:3) a potion of lignification (8, -6, D:3) a ring of flight (8, -5, D:3) 5 gold pieces (10, -10, D:3) a +0 ring mail (13, -23, D:3) a +0 mace (13, -11, D:3) a +0 club (15, -26, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (19, 0, D:3) a +0 short sword (23, -2, D:3) a +0 dagger (26, -17, D:3) a +1 dagger of venom a kobold skeleton (29, -8, D:3) 3 poisoned darts (38, 2, D:3) a +0 club (38, 3, D:3) a rat corpse (skeletalised by now) (46, -4, D:3) a jackal corpse (skeletalised by now) (46, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Kiylud's Antique Armour Shop a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) the +6 plate armour of Sorcery {Regen+ rCorr SInv} (1684 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It can be maximally enchanted to +10. a +0 tower shield (208 gold) a +0 scale mail (104 gold) a +2 pair of boots of stealth (559 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) (5, -51, D:4) a ball python corpse (skeletalised by now) (18, -19, D:4) a +0 short sword (21, -17, D:4) a +0 dagger a +0 leather armour an orc skeleton (21, -16, D:4) a +0 club (22, -31, D:4) a +0 leather armour (22, -17, D:4) a +0 dagger (24, -11, D:4) a +0 club a goblin skeleton (25, -33, D:4) a +0 dagger a +0 chain mail (25, -15, D:4) a +0 dagger a +0 robe a +0 club a stone (27, -33, D:4) a +0 club (27, -25, D:4) a +0 scale mail (29, -1, D:4) a +0 falchion (33, -11, D:4) a +0 leather armour (39, -36, D:4) a +0 flail a +0 ring mail (42, -55, D:4) a jackal corpse (skeletalised by now) (43, -54, D:4) a jackal corpse (skeletalised by now) (49, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (1, 4, D:5) a clockroach corpse (2, 3, D:5) a hound corpse