dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 3, D:1) a rat corpse (skeletalised by now) (6, -18, D:1) a +0 hand axe (7, 1, D:1) a +0 robe (10, -20, D:1) a rat corpse (skeletalised by now) (11, -7, D:1) a +0 leather armour (14, 8, D:1) a +0 dagger (15, -1, D:1) a ball python skeleton (21, 5, D:1) a +0 falchion (22, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -22, D:1) a rat corpse (skeletalised by now) (23, 21, D:1) a +0 short sword (24, -6, D:1) a jackal skeleton (24, -5, D:1) a jackal skeleton (25, 5, D:1) a jackal skeleton (26, 3, D:1) a +0 club (30, -19, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (36, -19, D:1) a rat skeleton (37, -13, D:1) a frilled lizard skeleton (44, -15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Deweheost's Weapon Boutique the +5 hand axe "Wuuriny" {flame, rN+++ rCorr Str+3 Stlth-} (689 gold) rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. a +0 war axe (35 gold) a +0 dagger (20 gold) a +0 whip (25 gold) the +10 morningstar of Ohucut {drain, Fly} (699 gold) Fly: It grants you flight. It cannot be enchanted further. the +8 orcbow of the Living Dead {elec, Bane rF+ Stlth+} (668 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 mace (30 gold) the +2 short sword of Wounding {heavy, Int+5} (329 gold) Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. a +0 rapier (55 gold) a +0 hand axe (30 gold) (0, 12, D:2) a +0 club a +0 sling (2, 11, D:2) a hobgoblin skeleton (9, 13, D:2) a +0 club (10, 13, D:2) a human skeleton (18, 1, D:2) a +0 club a goblin skeleton (19, 0, D:2) a quokka skeleton (22, 4, D:2) a ball python skeleton (27, 26, D:2) a parchment of Forge Blazeheart Golem (29, 9, D:2) a rat skeleton (33, 22, D:2) a +0 robe (35, 6, D:2) a +0 robe (37, 35, D:2) a quokka corpse (skeletalised by now) (38, -24, D:2) a +0 club (44, 5, D:2) a +0 leather armour (44, 14, D:2) a parchment of Forge Blazeheart Golem (57, -2, D:2) a scarab talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 19, D:3) a +0 long sword of distortion (22, 19, D:3) 6 poisoned darts (22, 23, D:3) a +0 dagger (24, -5, D:3) a +0 ring mail (24, 0, D:3) a +0 mace (25, 0, D:3) a +0 mace a +0 leather armour (25, 1, D:3) a +0 war axe a +0 short sword a +0 ring mail (25, 21, D:3) a +0 flail a +0 leather armour (26, 0, D:3) a +0 short sword (26, 20, D:3) a +0 hand axe (26, 21, D:3) a +0 club (26, 22, D:3) a +0 dagger a +0 dagger (27, 24, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Sogoent's Armour Boutique a +0 ring mail (44 gold) a +0 helmet (49 gold) a +1 hat of willpower (176 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +2 chain mail of death (236 gold) a +0 ring mail (44 gold) the +0 hat "Loepum" {rPois Int-5 Dex+3} (121 gold) rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. a +0 robe (9 gold) a +0 buckler (49 gold) (0, 0, D:4) a +2 hand axe of freezing (9, -32, D:4) a +0 flail a +0 flail a +0 club a +0 leather armour (9, -31, D:4) a +0 whip (9, -3, D:4) a +0 dagger (10, -31, D:4) a +0 halberd (13, -6, D:4) an inkwell talisman (19, -13, D:4) a parchment of Kinetic Grapnel (28, -44, D:4) a +0 barding (39, -39, D:4) a +0 hand axe a +0 ring mail (42, -9, D:4) a +0 short sword a +0 ring mail (43, -9, D:4) a +0 whip (43, -8, D:4) a +0 ring mail (46, -9, D:4) a +0 dagger a +0 robe (51, -20, D:4) a +0 spear (59, 7, D:4) 2 poisoned darts Level 5 of the Dungeon (1, 0, D:5) a +0 mace 2 boomerangs (2, 0, D:5) a +0 club a +0 whip a +0 hand axe (3, 0, D:5) a +0 falchion a +0 leather armour (5, -10, D:5) a +2 dagger of venom a +0 hand axe a +0 leather armour (5, 3, D:5) a +0 giant spiked club (7, -10, D:5) a +0 dagger a +0 scale mail a +0 flail (8, -10, D:5) a +0 dagger a +0 leather armour (10, -12, D:5) a talisman of death (16, -10, D:5) a +0 halberd a +0 leather armour (17, -10, D:5) a +0 halberd (17, -9, D:5) a +0 club (17, -8, D:5) a +2 whip of freezing a +0 robe a +0 hand axe a +0 club a boomerang a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -10, D:5) a +2 antimagic whip (23, -20, D:5) a +0 hammer (23, 2, D:5) a +2 flail of protection (24, -23, D:5) a +3 quarterstaff of chaos a +0 cloak (40, -5, D:5) a +0 whip 3 boomerangs (41, -6, D:5) a +0 dagger a +0 robe a +0 dagger (41, -5, D:5) a +0 orcbow (42, -25, D:5) a +0 club (42, -24, D:5) a +0 whip a +0 spear (42, -22, D:5) a +0 whip (44, -3, D:5) a +0 long sword (53, -22, D:5) a +1 robe of willpower Level 6 of the Dungeon (11, -22, D:6) a +0 leather armour (11, -13, D:6) a staff of conjuration (16, -9, D:6) a +0 giant spiked club (17, -19, D:6) a wand of flame (2) (26, -12, D:6) a +0 dagger (27, -20, D:6) a scroll of identify (27, -18, D:6) an eel talisman (36, 7, D:6) a +0 ring mail a boomerang a +0 short sword (37, 6, D:6) a +0 short sword a +0 robe a +0 dagger a +0 trident (41, -23, D:6) 6 poisoned darts (43, -7, D:6) a parchment of Forge Lightning Spire Level 7 of the Dungeon (4, -24, D:7) a +0 dagger a +0 robe a +0 dagger (4, -23, D:7) a +0 dagger (5, -24, D:7) a boomerang a +0 trident (16, 2, D:7) a +4 battleaxe a +0 robe (17, 9, D:7) a ring of resist corrosion (19, -11, D:7) a +0 club (19, 7, D:7) a +0 great sword a +0 robe (19, 8, D:7) a +0 hand axe (20, 13, D:7) 3 poisoned darts (21, 6, D:7) a +3 hand axe a +0 robe (21, 7, D:7) a +0 short sword a +0 robe (23, -14, D:7) a +0 hand axe (23, 5, D:7) a +0 short sword a +0 robe (24, -16, D:7) a +0 orcbow (24, -13, D:7) a +0 robe a +0 dagger (25, -14, D:7) a +0 hand axe (30, -10, D:7) a +0 shortbow (41, -2, D:7) a parchment of Apportation (48, 2, D:7) a +0 robe (51, -24, D:7) an orb of glass a +0 dagger (54, -30, D:7) a +0 dagger of venom (56, -10, D:7) 3 flux baubles Level 8 of the Dungeon (5, 0, D:8) a fortress talisman (20, -2, D:8) a +0 sling (30, 8, D:8) a +0 orcbow (36, -16, D:8) a +2 short sword a +0 orcbow (37, -35, D:8) 6 gold pieces (41, -28, D:8) a +0 whip Level 9 of the Dungeon (8, -31, D:9) a parchment of Irradiate (14, -29, D:9) 6 boomerangs Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, 5, D:10) a +0 robe (6, 35, D:10) a +0 short sword (7, 30, D:10) the +2 robe of the Other Side {Harm MP+9 Str+3 Archmagi} Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (7, 34, D:10) a +0 club (8, 31, D:10) a +0 dagger a +0 leather armour (8, 32, D:10) a +0 war axe a +0 chain mail (10, 31, D:10) a +0 orcbow (12, 13, D:10) a +0 lajatang (18, 11, D:10) a +0 orcbow of electrocution a +0 quarterstaff 5 javelins (21, 16, D:10) a +0 robe Level 1 of the Abyss (0, 0, Abyss:1) 24 gold pieces