dreadfulpain Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 9, D:1) a ball python corpse (skeletalised by now) (13, 21, D:1) a +0 scale mail (17, 33, D:1) a rat skeleton (26, 12, D:1) 8 stones (29, -13, D:1) a +0 club (35, -9, D:1) a rat skeleton (40, -1, D:1) a +0 dagger a kobold skeleton (42, -5, D:1) a +0 club (44, 19, D:1) a +0 dagger (45, -5, D:1) a +0 dagger (46, -4, D:1) a +0 chain mail (50, 10, D:1) a +0 short sword a kobold skeleton (54, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, 27, D:2) a +0 short sword (6, 24, D:2) a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (8, 2, D:2) a hobgoblin corpse (skeletalised by now) (11, 8, D:2) a hobgoblin corpse (skeletalised by now) (14, 35, D:2) a +0 mace (18, 18, D:2) a hobgoblin corpse (skeletalised by now) (19, 18, D:2) a +0 short sword 3 stones (29, -5, D:2) a +0 dagger a stone (31, 32, D:2) a +0 club (32, -6, D:2) an inkwell talisman (33, 5, D:2) a jackal skeleton a jackal skeleton (34, -13, D:2) a frilled lizard skeleton (36, 3, D:2) a +0 whip (37, 4, D:2) a bat skeleton (38, 12, D:2) a hobgoblin skeleton (39, 12, D:2) a jackal skeleton (44, -3, D:2) a jackal skeleton (55, 15, D:2) a +0 mace Level 3 of the Dungeon [Shop] Onezy's Weapon Shop a +0 broad axe (117 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) 4 boomerangs (104 gold) a +0 whip (32 gold) (0, 0, D:3) a +0 long sword (0, 27, D:3) a +2 quarterstaff of chaos (1, 30, D:3) a +3 hammer (3, 17, D:3) a rat corpse (skeletalised by now) (5, -24, D:3) a bat corpse (skeletalised by now) (7, -26, D:3) an adder corpse (skeletalised by now) (10, 38, D:3) a +0 short sword (12, -11, D:3) a +0 dagger (13, -5, D:3) a +0 club a +0 hand axe a +0 club a +0 chain mail a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 23, D:3) an adder skeleton (28, 25, D:3) a +0 short sword (34, 6, D:3) a +0 flail (50, 33, D:3) 3 poisoned darts Level 4 of the Dungeon [Shop] Tadodus's Armour Emporium a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +2 leather armour of fire resistance (247 gold) a +0 buckler (58 gold) the +0 chain mail "Roustreth" {rC+ Int+3 Stlth+} (378 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (52 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) the +6 scale mail "Fuhiashri" {Rampage Int+6 Dex-5 Stlth-} (542 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (6, 15, D:4) a ball python corpse (skeletalised by now) (12, 55, D:4) a +0 leather armour (13, 45, D:4) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (17, 6, D:4) a +0 mace (26, 45, D:4) a staff of conjuration (36, 41, D:4) a +0 chain mail (42, -8, D:4) a +0 club (44, 40, D:4) a hobgoblin corpse (skeletalised by now) (46, 2, D:4) a parchment of Iskenderun's Mystic Blast (50, 29, D:4) a hound corpse (skeletalised by now) (50, 30, D:4) an iguana corpse (skeletalised by now) (52, 51, D:4) a ball python corpse (skeletalised by now) (54, 19, D:4) a +0 short sword (56, -4, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (7, 36, D:5) a +1 whip of electrocution (8, 36, D:5) a centaur corpse (skeletalised by now) (11, 3, D:5) a +0 dagger (12, 52, D:5) an orb of attunement (18, 12, D:5) a +0 hand axe a +0 chain mail (18, 13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 13, D:5) a +0 hand axe a boomerang a +0 dagger a +0 robe (27, 9, D:5) a +0 whip (34, 4, D:5) a +0 club (35, 48, D:5) 6 poisoned darts (37, 36, D:5) a +0 hand axe (39, 32, D:5) a +0 club a gnoll skeleton (41, 18, D:5) a +0 whip (42, 17, D:5) a +0 whip (44, 15, D:5) a +0 club a +0 leather armour (45, 2, D:5) a +0 chain mail (47, 28, D:5) a +0 great sword Level 6 of the Dungeon (7, 2, D:6) a +0 ring mail a +0 hand axe an orc skeleton (18, 2, D:6) a +0 giant club an ogre corpse (skeletalised by now) (26, 7, D:6) a howler monkey skeleton (26, 8, D:6) a +0 robe (26, 9, D:6) a +0 giant club an ogre skeleton (27, 37, D:6) an adder skeleton (29, -1, D:6) a +0 ring mail a +0 falchion (30, -3, D:6) a +0 ring mail a +0 hand axe an orc skeleton (30, -1, D:6) a +0 ring mail a +0 hand axe a +0 hand axe an orc skeleton (35, 32, D:6) the +1 ring mail of Spaghetti {Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). It cannot be enchanted further. (37, -2, D:6) a water moccasin corpse (skeletalised by now) (40, 17, D:6) a +0 war axe (41, 7, D:6) a bullfrog skeleton (41, 8, D:6) a +0 whip a +0 robe a +0 whip (41, 9, D:6) a +0 whip a gnoll skeleton (42, 7, D:6) a +0 whip (43, 5, D:6) a +0 flail (47, 0, D:6) an adder skeleton (49, 7, D:6) a +0 leather armour (56, 32, D:6) a +0 robe (57, 13, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a wyvern corpse (skeletalised by now) (4, 5, D:7) a +0 dagger (5, -17, D:7) a +0 hand axe (13, -30, D:7) a +0 war axe (16, -29, D:7) a +0 morningstar a +0 robe (16, -28, D:7) a +0 long sword a +0 robe (21, -30, D:7) a +0 halberd a +0 robe (21, -2, D:7) a +0 hand axe (22, -31, D:7) a +0 dagger a +0 robe (22, -25, D:7) a +0 dagger (22, -6, D:7) a +0 trident (22, 2, D:7) a +0 shortbow a centaur skeleton (22, 16, D:7) a +0 sling (23, -33, D:7) a +2 vampiric trident a +0 robe (25, 15, D:7) a +0 robe (32, -1, D:7) a +0 club an orc skeleton (33, -1, D:7) a +1 hand axe of freezing a +0 flail 4 boomerangs a +0 ring mail an orc skeleton an orc skeleton (33, 1, D:7) a +0 leather armour (38, 7, D:7) a +0 dagger an orc corpse (skeletalised by now) (40, -1, D:7) a +0 trident Level 8 of the Dungeon (6, -5, D:8) a +0 club an orc corpse (skeletalised by now) (17, 7, D:8) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (18, 5, D:8) a +0 club an orc corpse (skeletalised by now) (18, 10, D:8) a +0 dagger a +0 robe (18, 22, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 23, D:8) a +0 club a +0 ring mail a +0 morningstar a +0 leather armour (19, 25, D:8) a +0 club (20, 9, D:8) a +0 dagger an orc corpse (skeletalised by now) (21, 7, D:8) a +0 hand axe (21, 18, D:8) a +0 mace (22, 18, D:8) a +0 whip a curare-tipped dart (23, -1, D:8) a wyvern corpse (skeletalised by now) (24, 11, D:8) a +0 morningstar (24, 16, D:8) a +3 spear a +0 robe (24, 21, D:8) a +0 dagger (25, 19, D:8) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (27, 18, D:8) the +1 scale mail of Sigo {rElec rF+ Slay+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (31, 6, D:8) a +0 falchion (42, 52, D:8) a parchment of Eringya's Surprising Crocodile (43, -3, D:8) a +0 spear (43, 18, D:8) a +0 mace (43, 29, D:8) a basilisk corpse (skeletalised by now) (44, -3, D:8) a +0 halberd a gnoll skeleton (44, 0, D:8) a +0 club a gnoll skeleton (44, 5, D:8) an acid dragon skeleton (45, -8, D:8) a +0 long sword (46, -3, D:8) a +2 spear of freezing (46, -2, D:8) a +0 robe a +0 whip (46, -1, D:8) a +0 flail (49, 19, D:8) a +0 robe a +3 mace (49, 22, D:8) a +0 robe a +0 hand axe (51, 19, D:8) a +0 robe a +0 hand axe (51, 22, D:8) a yak skeleton (52, 7, D:8) a +0 robe (54, 9, D:8) a +0 robe (54, 20, D:8) a wyvern skeleton (55, 8, D:8) a +4 mace of freezing a +0 robe (58, 16, D:8) a +0 spear (59, 16, D:8) a +0 club a +0 flail a +0 mace a +0 robe (62, 2, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (1, 8, D:9) a +5 morningstar (10, 7, D:9) a parchment of Soul Splinter (16, -18, D:9) a +0 shortbow (23, -17, D:9) a +0 robe a +3 flail (23, -16, D:9) a +0 robe a +3 spear of entangling (26, -30, D:9) a +0 war axe (27, -21, D:9) a +0 robe (29, -37, D:9) the +7 morningstar "Eviscerator" {holy, Fly rC+ rN+ Dex+2} Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, -17, D:9) a +2 pair of boots of rampaging (36, -2, D:9) a +0 dagger a +0 short sword a +0 short sword 3 poisoned darts a +0 club (36, -1, D:9) 5 poisoned darts a +1 dagger of draining a kobold skeleton (40, -2, D:9) a +0 dagger 4 stones (54, -15, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, 39, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 39, D:10) a +0 short sword a +0 orcbow a +0 chain mail (4, 6, D:10) a +0 dagger (5, 5, D:10) a +0 club (5, 6, D:10) a +0 falchion (5, 38, D:10) a +1 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (6, 5, D:10) a +0 dagger a +0 robe (6, 6, D:10) a +2 mace of holy wrath (9, 9, D:10) a +0 quarterstaff (15, -7, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (16, 4, D:10) a stone (16, 38, D:10) a +0 giant club a +0 giant club (18, 13, D:10) a +0 quarterstaff (21, 0, D:10) a large rock (31, -1, D:10) a +1 pair of boots (31, 31, D:10) a +0 trident a +0 robe (31, 35, D:10) a +0 morningstar a +0 robe a +0 spear a +0 robe (32, 35, D:10) a +2 short sword of draining a +0 robe (38, 1, D:10) a +0 long sword (40, 31, D:10) a +0 morningstar (57, 26, D:10) a +0 orcbow (58, -6, D:10) a +0 cloak (59, 24, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) the +1 pair of boots "Dar Cewk" {rF++ Dex-5} rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (1, 10, D:11) a howler monkey corpse (skeletalised by now) (1, 26, D:11) a +0 chain mail (5, 19, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (9, 37, D:11) a parchment of Hoarfrost Cannonade (10, 37, D:11) 2 atropa-tipped darts (11, 37, D:11) a +0 dagger (14, -8, D:11) a +0 trident (18, 8, D:11) a +0 giant spiked club a +0 giant club (30, -6, D:11) a +2 dagger of venom a +0 robe (36, 51, D:11) a +0 club an orc corpse (skeletalised by now) (37, 29, D:11) a +0 short sword (37, 51, D:11) a +0 short sword a +0 leather armour a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (41, 24, D:11) 13 gold pieces (41, 25, D:11) a +0 club (41, 26, D:11) a potion of magic (41, 33, D:11) 22 gold pieces (41, 34, D:11) a scroll of enchant armour (42, 32, D:11) a +0 cloak of willpower (unseen) (42, 34, D:11) the +0 scale mail "Atuffaho" {rPois Will++ Int+3 Dex-2} rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (51, 0, D:11) a yak corpse (skeletalised by now) (51, 13, D:11) a yak skeleton (52, 12, D:11) a yak skeleton a yak skeleton (56, 17, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (56, 19, D:11) a +0 dagger a +0 robe an orc skeleton (56, 20, D:11) a +0 dagger a +0 robe (57, 19, D:11) a +0 trident a +0 orcbow a +0 chain mail (58, 21, D:11) a +0 mace a +0 ring mail an orc skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +10 quarterstaff "Pekon" {distort, rElec rPois Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (2, 5, Lair:1) a +0 leather armour (6, 5, Lair:1) a +0 arbalest (8, -15, Lair:1) a black mamba skeleton (14, 0, Lair:1) a bullfrog skeleton (19, 0, Lair:1) a +0 long sword (23, 0, Lair:1) a +0 trident (38, 22, Lair:1) a +0 robe (42, -20, Lair:1) 5 poisoned darts (46, -6, Lair:1) a +0 trident (47, -9, Lair:1) 2 atropa-tipped darts (60, -23, Lair:1) an atropa-tipped dart (60, -22, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (1, 34, Lair:2) a yak corpse (skeletalised by now) (1, 35, Lair:2) a yak corpse (skeletalised by now) (2, 34, Lair:2) a +0 ring mail a black mamba corpse (skeletalised by now) (3, 5, Lair:2) a water moccasin skeleton (3, 35, Lair:2) a yak corpse (skeletalised by now) (4, 5, Lair:2) a water moccasin skeleton (6, 5, Lair:2) a water moccasin skeleton (7, -9, Lair:2) a +4 plate armour (7, 5, Lair:2) an elephant skeleton (7, 8, Lair:2) an elephant skeleton (7, 9, Lair:2) an elephant skeleton (8, 0, Lair:2) 2 boomerangs (8, 2, Lair:2) an elephant skeleton (13, 18, Lair:2) a wolf corpse (skeletalised by now) (23, 31, Lair:2) a bullfrog skeleton (33, 9, Lair:2) a basilisk skeleton (37, 6, Lair:2) a water moccasin skeleton (37, 10, Lair:2) a blink frog skeleton (38, 27, Lair:2) a cane toad corpse (skeletalised by now) (43, 11, Lair:2) a +0 ring mail (49, -12, Lair:2) a +0 dagger (51, -2, Lair:2) a yak skeleton (51, 3, Lair:2) a staff of cold Level 3 of the Lair of Beasts (20, -16, Lair:3) a cane toad corpse (24, -6, Lair:3) a death yak corpse (25, -7, Lair:3) an atropa-tipped dart (29, -20, Lair:3) 10 gold pieces