Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4350368108432370139 0 dreysuf the Vexing (level 1, 11/11 HPs) Began as a Felid Wanderer on July 14, 2025. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). dreysuf the Vexing (Felid Wanderer) Turns: 1, Time: 00:00:08 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth + HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of teleportation c - a scroll of blinking Potions b - a potion of curing Skills: + Level 2.0 Fighting + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 5.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 17% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, dreysuf the Felid Wanderer. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 15 gold pieces and a sedimented ruby potion. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of teleportation, a potion of curing, a scroll of blinking; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance, Ensorcelled Hibernation. You have escaped! ######### ....... .....!. ..... #...# .# #...##..# #.......# #.@.....# #....$..# #..###..# #..# .# ...# ....# ..... ##.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreysuf the Felid Wanderer began the quest for the Orb. 0 | D:1 | dreysuf set off with the following items: a scroll of | teleportation, a potion of curing, a scroll of blinking; | and the following spell memorised: Slow; and the following | spells available to memorise: Tukima's Dance, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_micro_b