Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 1868784322744172967 22 dunhillx the Apothecary (level 2, -1/17 HPs) Began as an Octopode Alchemist on Apr 21, 2024. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (523 turns). dunhillx the Apothecary (Octopode Alchemist) Turns: 523, Time: 00:03:13 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 5/5 EV: 12 Int: 17 God: Gold: 23 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . c - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour b - a +0 pair of boots Jewellery c - a ring of poison resistance (left tentacle) Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the frilled lizard! You completely miss the adder. Your grab misses the adder. The goblin hits you with a +0 club. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the adder. You grab the adder. You squeeze the adder. The adder is lightly wounded. You constrict the adder. The goblin hits you but does no damage. The adder closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the adder. Your squeeze misses the adder. The adder is heavily wounded. You constrict the adder. The adder closely misses you. The goblin misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the adder. You kill the adder! The goblin closely misses you. Your Alchemy skill increases to level 4! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the ribbon worm. Your grab misses the ribbon worm. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. You barely miss the ribbon worm. You grab the ribbon worm. You constrict the ribbon worm. The goblin hits you with a +0 club. You die... ######### ........# ##### ........# ##...## ........###<....## ........##..)...@# ........##.....gw# ........##.......### ..........#........# ................##.# ........##.......#.### ........##...........## # #########.....>...†...####.# #.#.....##.##......# You could see a ribbon worm and a goblin. Vanquished Creatures An adder (D:2) 2 ball pythons 3 bats An endoplasm (D:2) 2 hobgoblins A kobold (D:2) A frilled lizard (D:2) 2 rats (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 448 | D:2 | Reached XP level 2. HP: 16/17 MP: 1/5 521 | D:2 | Reached skill level 4 in Alchemy 523 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 2.2 Stealth | | 2.8 Spellcasting | | 2.1 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 3 Tentacles || 1 Cast: Sting || 19 Use: Potion || 1 Armour: Skin || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 522 | 519 | 3 | 161 | 78 | 2 | 261.0 | Dungeon | 522 | 519 | 3 | 161 | 78 | 2 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 422 daAuts D:2: 99 daAuts