Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3161263642133344598 87 dunhillx the Gusty (level 4, -2/36 HPs) Began as a Tengu Air Elementalist on Apr 21, 2024. Killed by an exploding Ijyb (21 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:13:55 (1452 turns). dunhillx the Gusty (Tengu Air Elementalist) Turns: 1452, Time: 00:14:01 Health: -2/36 AC: 22 Str: 9 XL: 4 Next: 51% Magic: 1/19 EV: 2 Int: 17 God: Gold: 77 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots unavailable) Will ..... f - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth ++ h - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: acrobat, faith @: tree-form A: stationary, stasis, torment immunity, boosted hp, (beak), (talons 3), acrobatic a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Missiles j - 3 throwing nets Armour a - a +0 robe (melded) Jewellery f - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). h - a ring of resist corrosion (left branch) Wands g - a wand of roots (5) Potions b - a potion of magic e - a potion of lignification {unknown} i - a potion of haste Skills: + Level 0.3 Fighting + Level 2.8 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.5 Spellcasting + Level 2.6 Conjurations + Level 5.1 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 5% 2 Swiftness Air 19% N/A 7% 3 Airstrike Air 9% 2d(2-18) 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) You can magically evade attacks while moving or waiting. Message History Your +0 robe unmelds from your body. Ijyb hits you with a +0 club. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. You peck Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. Ijyb attacks as she pursues you! Ijyb hits you with a +0 club. Ijyb zaps a wand. You resist with some effort. You see here a hobgoblin corpse. Ijyb zaps a wand. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of polymorph (moderately wounded, inner flame, 64% to hit) The zap hits Ijyb. Flame seeps out of Ijyb. Ijyb is heavily wounded. Ijyb is engulfed in blazing flames. Flame seeps out of Ijyb. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of polymorph (severely wounded, inner flame, 64% to hit) The zap hits Ijyb but does no damage. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You hit Ijyb. Flame seeps out of Ijyb. Ijyb is almost dead. Ijyb is engulfed in blazing flames. Ijyb explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #.. ...# #.## # # ...# #.#. .#.# + ..# #.. .#.# # . ..#.#.. ... ..#####.#.#.###.##### $.......#............ ........###§.§....... ...........§○♣......> ##.....!..######........ .......... #.####### ##.......< #.# ####+## #.# ..# ###+### #.### ..# ....... #...####### ..#........# #.#.......# ..#........# ####''###.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:3) An adder (D:3) A dart slug (D:3) 4 bats 3 endoplasms (D:1) 6 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins 4 jackals (D:1) 3 ball pythons 3 frilled lizards 4 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 182 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/6 434 | D:1 | Reached XP level 3. HP: 17/19 MP: 5/7 726 | D:2 | Found a hide-covered altar of Uskayaw. 798 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1117 | D:3 | Reached skill level 5 in Air Magic 1267 | D:3 | Identified the +0 chain mail of Kif Nax {Str+3 Dex+2} 1308 | D:3 | Reached XP level 4. HP: 13/24 MP: 3/8 1419 | D:3 | Noticed Ijyb 1452 | D:3 | Killed Ijyb 1452 | D:3 | Killed by an exploding Ijyb... ignited by their inner flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, minmay_worlds_worst_comb D:2: layout_loops_ring, basic_altar, minmay_between D:3: layout_basic, dreamdust_princess_bridge, kennysheep_generic_room_12, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.6 Air Magic | 5 | 5.1 Fighting | | 0.3 Dodging | | 2.8 Stealth | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 4 || 17 Kick | 5 | || 5 Peck | 2 | 1 || 3 Cast: Shock | 57 | 10 || 67 Use: Scroll | | 3 || 3 Armour: Robe | 30 | 4 || 34 Skin | | 16 || 16 Dodge: Dodged | 52 | || 52