Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a5920 (webtiles) character file. Game seed: 12572528870511912667 63 dunhillx the Apothecary (level 4, -1/24 (27) HPs) Began as an Octopode Alchemist on Apr 22, 2024. Slain by a wight ... wielding a +3 short sword (10 damage) ... on level 6 of the Dungeon. The game lasted 00:08:10 (1605 turns). dunhillx the Apothecary (Octopode Alchemist) Turns: 1605, Time: 00:08:10 HP: -1/24 (27) AC: 1 Str: 7 XL: 4 Next: 9% MP: 2/7 EV: 12 Int: 19 God: Gold: 51 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . d - staff of alchemy rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . c - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying, heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Missiles g - 4 javelins Magical Staves d - a staff of alchemy (weapon) Jewellery c - a ring of flight (left tentacle) Scrolls e - a scroll of torment {unknown} h - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.5 Spellcasting + Level 1.2 Conjurations + Level 4.4 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Olgreb's Toxic Radiance Alch 29% N/A 26% 4 Sticky Flame Fire/Alch 16% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Shops: D:6 ![ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Nothing appears to happen. The wight hits you with a +0 great sword!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (lightly damaged, 74% to hit) You feel a surge of power! The sting hits the wight. The wight partially resists. The wight is lightly damaged. The wight closely misses you. It was a potion of heal wounds. You feel much better. The wight hits you with a +0 great sword! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (lightly damaged, 74% to hit) You feel a surge of power! The sting hits the wight but does no damage. The wight is lightly damaged. The wight closely misses you. The wight hits you with a +0 great sword. You feel drained. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (lightly damaged, 74% to hit) You feel a surge of power! The sting misses the wight. The wight barely misses you. The wight attacks as it pursues you! The wight closely misses you. Your magical contamination has completely faded away. The wight misses you. The wight hits you with a +3 short sword! You die... #. ##.###..#+##.# #. #.##..#...# .. #.....#...# #. ##'.##.#...# ##...#⌠.##+## ##....#... ##..##.##... #.z.#...#.... +@z.#.z.+..z_. #.......#...... ##..##.#.. #.....#..z. ###...#⌠.#.'# ##+.#### .. .... . .##. You could see 2 wights. Vanquished Creatures An adder (D:6) A shadow imp (D:6) 2 ufetubi (D:6) 2 ribbon worms (D:2) A ball python (D:1) A bat (D:1) 5 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins A quokka (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 771 | D:1 | Reached skill level 4 in Alchemy 821 | D:2 | Reached XP level 3. HP: 16/21 MP: 1/6 996 | D:2 | Found a faded altar of an unknown god. 1231 | D:3 | You are sucked into a shaft and drop 3 floors! 1249 | D:6 | Found Joaf's Armour Shop. 1315 | D:6 | Found Tyawn's Distillery. 1531 | D:6 | Reached XP level 4. HP: 21/27 MP: 4/7 1575 | D:6 | Found a broken altar of Ashenzari. 1598 | D:6 | HP: 1/25 [wight/+0 great sword (6)] 1605 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_end_3, infiniplex_forest_corner_1 D:2: layout_basic, dreamdust_ecumenical_altar_grove D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, uniq_grinder D:6: layout_loops_corners, evilmike_ruin_ashenzari, serial_shops, kennysheep_mini, shop, shop, minmay_door_square Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Alchemy | 4 | 4.4 Dodging | | 2.3 Spellcasting | | 2.5 Conjurations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Tentacles | 11 | || 11 Constrict | 3 | || 3 Staff | 2 | || 2 Cast: Sting | 47 | 4 || 51 Use: Potion | | 1 || 1 Armour: Skin | 16 | 4 || 20 Dodge: Dodged | 23 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1603 | 1603 | 0 | 226 | 98 | 4 | 400.8 | Dungeon | 1603 | 1603 | 0 | 226 | 98 | 4 | 400.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:2: 428 daAuts D:6: 374 daAuts D:3: 6 daAuts