Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a5920 (webtiles) character file. Game seed: 16531896048408835605 1224 dunhillx the Summoner (level 8, -29/68 HPs) Began as an Oni Alchemist on Apr 22, 2024. Annihilated by a nameless horror (47 damage) ... created by miscasting Summon Hydra ... on level 6 of the Dungeon. The game lasted 00:53:19 (7066 turns). dunhillx the Summoner (Oni Alchemist) Turns: 7066, Time: 00:53:19 Health: -29/68 AC: 4 Str: 13 XL: 8 Next: 47% Magic: 0/12 EV: 24 Int: 18 God: Gold: 302 SH: 0 Dex: 9 Spells: 3/13 levels left rFire . . . A - +4 dire flail (protect) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... i - amulet of the acrobat Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.13/turn %: acrobat @: acrobatic, contaminated, glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 302 gold pieces. Inventory: Hand Weapons h - a +0 spear of venom w - the +7 dagger of Victory {vamp, Dex+5} (You found it on level 3 of the Dungeon) Dex+5: It affects your dexterity (+5). A - a +4 dire flail of protection (weapon) D - a +0 heavy halberd Missiles p - 9 poisoned darts s - 2 silver javelins y - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 cloak (worn) j - a scarf of harm Magical Staves x - a staff of cold Jewellery i - an amulet of the acrobat (around neck) n - an amulet of guardian spirit Wands r - a wand of flame (11) C - a wand of polymorph (11) Scrolls f - a scroll of silence {unknown} k - a scroll of fog o - a scroll of poison {unknown} t - 2 scrolls of immolation {unknown} u - a scroll of teleportation {unknown} E - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} e - 2 potions of heal wounds g - 2 potions of brilliance l - 3 potions of mutation {unknown} m - 2 potions of curing {unknown} v - 2 potions of lignification z - 2 potions of enlightenment {unknown} Skills: - Level 0.3 Fighting - Level 0.4 Polearms - Level 2.2 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 1.4 Conjurations + Level 8.2 Summonings - Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Call Imp Summ 64% N/A 1% 2 c - Summon Hydra Summ 16% N/A 99% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Sublimation of Blood Necr 2% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Horrible Things Summ 16% N/A 100% 8 Dragon's Call Summ 16% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Shops: D:5 [ Annotations: D:4 1 runed translucent door, kjh0035's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Your cerulean imp hits the hound but does no damage. The hound bites you. You closely miss the hound. You headbutt the hound. You kill the hound! The ogre closely misses you. Your cerulean imp hits the ogre from afar with a -1 spear. Your Summonings skill increases to level 8! You swap places. Your cerulean imp hits the ogre with a -1 spear. The ogre dies! Things that are here: a +0 pair of gloves; a +0 chain mail You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You start resting. HP restored. You see here a +0 giant spiked club. You now have 302 gold pieces (gained 14). Okay, then. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Hydra. You are contaminated with residual magic. Something forms from out of thin air. A nameless horror comes into view. Casting: Summon Hydra (astonishingly dangerous; 99% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - nameless horror Aim: a nameless horror (durably summoned, 100% to hit) The sting hits the nameless horror but does no damage. The nameless horror hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The nameless horror attacks as it pursues you! The nameless horror hits you!!! Ouch! That really hurt! You die... #.# #.# ### #.## #.# #.. ...# #.# #.# #..# # #.# #.# #..# .## ..###.#######..# ...# ...............# ..... .†........###..#####...... #####.###[# #...@X........ #.# #.###............. #.# #.)........#...#.. ..# ######.#..###.## #.. ...#...# ..# . #.# #####..... ... ..# #...#.$ #.. #..###.# #. ... .. You could see a nameless horror. Vanquished Creatures Sigmund (D:3) Edmund (D:4) A black bear (D:5) A phantom (D:4) A scorpion (D:4) 2 hounds 2 bombardier beetles An iguana (D:6) Terence (D:3) Robin (D:3) 7 adders 2 gnolls (D:6) 2 white imps 2 ribbon worms 5 orcs 2 bats 3 endoplasms A giant cockroach (D:4) 6 hobgoblins 2 kobolds 4 quokkas 6 ball pythons 5 frilled lizards 10 goblins 69 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) An ogre (D:6) 2 bombardier beetles 2 iguanas (D:5) 5 gnolls An adder (D:5) A ribbon worm (D:3) 4 orcs A ball python (D:4) A bat (D:3) A goblin (D:3) 2 hobgoblins 3 jackals (D:4) A kobold (D:4) 26 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 8 | D:1 | Got the Textbook on Accompaniment 584 | D:1 | Reached XP level 2. HP: 23/24 MP: 5/5 889 | D:1 | Found a faded altar of an unknown god. 1149 | D:2 | Learned a level 2 spell: Call Imp 1163 | D:2 | Reached skill level 1 in Conjurations 1233 | D:2 | Reached XP level 3. HP: 19/32 MP: 2/7 2271 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/8 2543 | D:3 | Found a stormy altar of Qazlal. 2716 | D:3 | Reached skill level 1 in Summonings 2732 | D:3 | Noticed Terence 2749 | D:3 | Killed Terence 2877 | D:3 | Noticed Sigmund 2902 | D:3 | Killed Sigmund 2903 | D:3 | Reached skill level 4 in Summonings 2903 | D:3 | Reached XP level 5. HP: 23/46 MP: 2/9 2903 | D:3 | Reached XP level 6. HP: 28/54 MP: 2/10 3117 | D:3 | Identified the +7 dagger of Victory {vamp, Dex+5} 3123 | D:3 | Found a hazy altar of Hepliaklqana. 3290 | D:3 | Noticed Robin 3311 | D:3 | Killed Robin 3700 | D:4 | Reached skill level 5 in Summonings 3700 | D:4 | Reached XP level 7. HP: 49/61 MP: 1/11 4176 | D:4 | Found a runed translucent door. 4184 | D:4 | Noticed kjh0035's ghost (amateur GrFi) 4324 | D:4 | Learned a level 7 spell: Summon Hydra 5048 | D:4 | Noticed Edmund 5144 | D:4 | Killed Edmund 5145 | D:4 | Reached skill level 6 in Summonings 5628 | D:5 | Entered Level 5 of the Dungeon 5638 | D:5 | Found Udwal Gesal's Antique Armour Shoppe. 5920 | D:5 | Reached skill level 7 in Summonings 5920 | D:5 | Reached XP level 8. HP: 53/68 MP: 7/12 6901 | D:6 | Reached skill level 8 in Summonings 7063 | D:6 | Noticed a nameless horror 7066 | D:6 | Annihilated by a nameless horror Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, grunt_decor_resistance, minmay_misc_feat_x, chequers_big_river D:2: layout_basic D:3: layout_loops_ring, marbit_many_paths, nicolae_qazlal_general_emergency, uniq_robin, uniq_terence, uniq_sigmund D:4: layout_basic, ebering_ghost_sewer_d, uniq_edmund D:5: layout_rooms, serial_shops, shop D:6: layout_loops_ring, vehumet_crystals, minmay_temple_entry_ruins Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 3 | 3.4 Conjurations | 1 | 1.4 Dodging | 2 | 2.2 Spellcasting | 3 | 3.0 Summonings | 4 5 7 8 | 8.2 Fighting | | 0.3 Polearms | | 0.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 25 | 3 | || 28 Unarmed | 3 | | || 3 Headbutt | 3 | 4 | 8 || 15 Dagger | | 24 | 1 || 25 Dire flail | | | 26 || 26 Cast: Sting | 42 | 51 | 58 || 151 Call Imp | 5 | 11 | 48 || 64 Evoke: Wand | | 2 | || 2 Use: Scroll | 3 | | 1 || 4 Potion | | 1 | 1 || 2 Armour: Robe | 36 | 47 | 68 || 151 Dodge: Dodged | 43 | 38 | 94 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7073 | 7008 | 65 | 1591 | 1554 | 6 | 1178.8 | Dungeon | 7073 | 7008 | 65 | 1591 | 1554 | 6 | 1178.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1986 daAuts D:3: 1448 daAuts D:2: 1116 daAuts D:1: 1076 daAuts D:5: 863 daAuts D:6: 582 daAuts