Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a5920 (webtiles) character file. Game seed: 11514613658758570276 30 dunhillx the Apothecary (level 3, 0/31 HPs) Began as an Oni Alchemist on Apr 22, 2024. Succumbed to Terence's poison ... on level 1 of the Dungeon. The game lasted 00:04:19 (1161 turns). dunhillx the Apothecary (Oni Alchemist) Turns: 1161, Time: 00:04:20 Health: 0/31 AC: 3 Str: 12 XL: 3 Next: 20% Magic: 6/7 EV: 9 Int: 18 God: Gold: 40 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -22) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of degeneration {unknown} e - a potion of lignification {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 1.3 Conjurations + Level 0.2 Summonings + Level 2.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. Your magical contamination has completely faded away. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! The jackal misses you. The jackal barely misses you. You kill the jackal! You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You see here a jackal corpse. You climb downwards. Level annotation: Terence Terence hits you with a +1 mace of venom! You are poisoned. There is a stone staircase leading up here. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 scale mail (75% to hit) The sting hits Terence but does no damage. Terence is poisoned. You feel very sick. Terence hits you with a +1 mace of venom! You feel sick. Terence hits you with a +1 mace of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You climb upwards. You die... ..#...#...## #..# #...#...#.# #..# ..#..#....# #..# ##.###.#### ##..# ##.###.######...## #...........#.#..## #..########.......# #......^..)...##.@# #.#########.....@.# #.# #######.#.###†## #.# #......###.##..# #.###.#####.#.####)# ......# #...# ##.## ......# #...###...## ......#####.......#..# ............#.###....# .....######.#.# ##.#.# You could see Terence (poisoned). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals 4 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 97 | D:1 | Reached skill level 1 in Conjurations 204 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/5 910 | D:1 | Reached XP level 3. HP: 31/31 MP: 7/7 1106 | D:2 | Noticed Terence 1161 | D:1 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, hex_large D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, serial_shops, shop, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.8 Summonings | | 0.2 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Headbutt || 2 Cast: Sting || 39 Armour: Robe || 34 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1146 | 17 | 247 | 414 | 2 | 581.5 | Dungeon | 1163 | 1146 | 17 | 247 | 414 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 20 daAuts