Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c2 (webtiles) character file. Game seed: 17020682196819372297 19 dunhillx the Apothecary (level 2, 0/19 HPs) Began as a Barachi Alchemist on Apr 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:44 (617 turns). dunhillx the Apothecary (Barachi Alchemist) Turns: 617, Time: 00:02:45 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 1/5 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - 2 potions of cancellation {unknown} f - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting + Level 1.1 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You don't have enough magic to cast this spell. The jackal closely misses you. The jackal looks more healthy. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal stops to sniff the ground. The jackal barely misses you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You kill the jackal! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You completely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #..........####### . . ###.........####### . #.................. ... ##.........)....##. ... #...........÷...... .... ................#### #.... ...................# #..... ................hh.#### #..# .. ................@h....####..# # ..........>...#######......# ## #...)........##### ##.##..### #. ##..........##...###..###...####. ##########..#.......## ###....†. ##.#...##### ######. #.....# #. ###...# ## #...# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Barachi Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Found a faded altar of an unknown god. 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 617 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 31 Armour: Robe || 27 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 684 | 684 | 0 | 146 | 49 | 1 | 684.0 | Dungeon | 684 | 684 | 0 | 146 | 49 | 1 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts