dunhillx Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -7, D:1) a +0 whip (1, 4, D:1) a bat skeleton (2, 4, D:1) a bat skeleton (13, 9, D:1) a book of Armaments (24, -7, D:1) a +0 whip (24, 5, D:1) a frilled lizard skeleton (26, -7, D:1) a hobgoblin skeleton a ball python skeleton (36, 4, D:1) a +0 dagger (44, -3, D:1) a +0 spear (47, 5, D:1) a +0 dagger (47, 13, D:1) a +0 short sword (49, -2, D:1) a +0 ring mail (49, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 7, D:2) a maw talisman (4, 0, D:2) a +0 club a goblin skeleton (7, -1, D:2) a rat skeleton (21, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 24, D:2) a +0 whip (23, 22, D:2) a +0 dagger a +0 sling a rat skeleton (24, 25, D:2) a +0 pair of boots an adder skeleton (25, 25, D:2) a +0 short sword (30, 30, D:2) a rat corpse (skeletalised by now) (31, 8, D:2) a +0 ring mail (36, 19, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -7, D:3) a +0 ring mail (17, 37, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -3, D:3) a +0 dagger (19, 39, D:3) a rat corpse (skeletalised by now) (31, -7, D:3) a book of Callings (37, 51, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, 49, D:3) a frilled lizard corpse (skeletalised by now) (41, 12, D:3) a frilled lizard skeleton (42, 49, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 13, D:4) a +0 robe (16, 34, D:4) a +0 mace (27, 43, D:4) a +0 club (32, 12, D:4) a hound skeleton (34, 14, D:4) a quokka skeleton (39, 31, D:4) a +0 falchion (40, 32, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton (42, 33, D:4) a +0 mace (51, 10, D:4) a +0 dagger a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (52, 48, D:4) a hobgoblin skeleton (53, 7, D:4) the +0 ring mail "Qamobloy" {-Cast Harm rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (57, 25, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour of fire resistance (13, 33, D:5) a +0 club (14, 27, D:5) a +2 heavy flail a +0 leather armour (15, -6, D:5) a +4 spear a +0 robe (16, -8, D:5) a +0 long sword (17, -6, D:5) a +0 dire flail of draining a +0 robe (18, -3, D:5) a +0 war axe (19, -6, D:5) a +0 robe (21, 3, D:5) a +0 helmet (24, 13, D:5) a +0 leather armour (24, 23, D:5) a black bear corpse (skeletalised by now) (33, 25, D:5) a +0 short sword (34, -1, D:5) a +0 hand axe a +3 chain mail an orc skeleton (35, 14, D:5) a +0 mace an orc skeleton (36, -3, D:5) a +0 mace a +0 giant spiked club (36, 12, D:5) a +0 shortbow a centaur skeleton (37, 12, D:5) a +0 club (38, -5, D:5) a +0 dagger a +0 robe (43, -10, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -30, D:7) a +0 giant club (8, -25, D:7) a +0 scale mail (15, -31, D:7) a serpent talisman (30, -27, D:7) a book of Blasting (39, -1, D:7) Xowis's Reference Book on Impure Coffins Spells Type Level a - Petrify Alchemy/Earth 4 b - Animate Dead Necromancy 4 c - Irradiate Conjuration/Alchemy 5 d - Death Channel Necromancy 6 Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, -1, D:8) a +0 short sword a +0 leather armour (1, 0, D:8) a +0 short sword a +0 chain mail (1, 16, D:8) a +0 robe a +1 mace (2, 17, D:8) a +0 robe a +4 falchion (4, 19, D:8) a +0 robe a +0 dagger (4, 20, D:8) a +0 dagger (5, 11, D:8) a +0 robe (5, 16, D:8) a +0 robe a +0 dire flail a +0 club (5, 17, D:8) a +0 leather armour a +0 falchion (5, 18, D:8) a +0 flail a +0 scale mail a +2 spear of flaming a +0 leather armour a +0 club a +0 robe a +0 dagger (5, 19, D:8) a +0 robe a +3 trident of draining (6, 17, D:8) a +0 ring mail a +0 scale mail a +0 mace (6, 19, D:8) a +0 whip (7, 17, D:8) a +0 robe a +0 hand axe a +0 robe a +2 hand axe of freezing a +0 robe a +0 scimitar (7, 19, D:8) a +1 ring mail of cold resistance (7, 20, D:8) a +0 club (8, 17, D:8) a +0 robe a +1 hand axe (10, 23, D:8) a +0 dagger (19, 26, D:8) a +0 robe (19, 30, D:8) a +0 flail (19, 32, D:8) a +0 flail (20, 39, D:8) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (1, -2, Lair:1) a book of Weapons (44, 26, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of flight (2, 0, Lair:2) 15 gold pieces (5, -1, Lair:2) 9 gold pieces (5, 0, Lair:2) 12 gold pieces (7, -1, Lair:2) 18 gold pieces (9, 0, Lair:2) 17 gold pieces (14, -6, Lair:2) 8 gold pieces