Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12300824202436967027 0 dunhillx the Sneak (level 1, 15/15 HPs) Began as a Djinni Wanderer on Apr 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (0 turns). dunhillx the Sneak (Djinni Wanderer) Turns: 0, Time: 00:00:21 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 13 rFire + + . a - +2 dagger rCold x . . (no shield) rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Wands c - a wand of polymorph (4) Scrolls d - a scroll of fog Potions b - a potion of heal wounds Skills: + Level 1.0 Armour + Level 2.4 Stealth + Level 1.8 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 1.0 Invocations + Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 12% 1 b - Dazzling Flash Conj/Hex 12% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, dunhillx the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of heal wounds, a wand of polymorph (4), a scroll of fog, a +0 robe; and the following spells memorised: Slow, Dazzling Flash. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) PPPPPPPPP..... ....PPPPP.... PPPP..PPP... ...PPP.PP.. PPP.PP.PP. P.PP.PP.P# .#. .P.PP.P.P#..... PPP.P.P@P...... .P.PP.P.P...... P.PP.PP.P...... PPP.PP.PP...... ...PPP.PP...... PPPP..PPP...... ....PPPPP.....# PPPPPPPPP.....# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Djinni Wanderer began the quest for the Orb. 0 | D:1 | dunhillx set off with the following items: a +2 dagger, a | potion of heal wounds, a wand of polymorph (4), a scroll of | fog, a +0 robethe following spells memorised: Slow, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, chequers_serial_rivers_micro_d, hangedman_abyss_or_decor_lesser_grid, minivault_14, minmay_pentomino_t2