Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04 (webtiles) character file. Game seed: 14814866418985611830 0 dunhillx the Apothecary (level 1, 17/17 HPs) Began as a Djinni Wanderer on Apr 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (0 turns). dunhillx the Apothecary (Djinni Wanderer) Turns: 0, Time: 00:00:38 Health: 17/17 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 18 God: SH: 0 Dex: 11 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - a potion of curing d - a potion of attraction Skills: + Level 1.0 Fighting + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy + Level 1.0 Evocations + Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Freeze Ice 76% 1d8 2% 1 c - Summon Ice Beast Ice/Summ 19% N/A 8% 3 d - Call Canine Familiar Summ 19% N/A 8% 3 e - Hailstorm Conj/Ice 19% 3d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, dunhillx the Djinni Wanderer. The heart of this dungeon contains the splendid artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a potion of attraction; and the following spells memorised: Summon Small Mammal, Freeze, Summon Ice Beast, Call Canine Familiar, Hailstorm. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. # # . .#. .## # .....#####.[#.# ....#.....#...# ...#.......#..# #....@....# ...#.......#..# ....#.....#...# .....#####..### . ... ... ...# ### ... .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dunhillx the Djinni Wanderer began the quest for the Orb. 0 | D:1 | dunhillx set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a potion of attractionthe | following spells memorised: Summon Small Mammal, Freeze, | Summon Ice Beast, Call Canine Familiar, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+