Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9979498406875799591 37 dustmitedestroyer the Conjurer (level 3, 5/19 HPs) Began as a Deep Elf Conjurer on May 18, 2025. Got out of the dungeon alive. The game lasted 00:03:34 (1033 turns). dustmitedestroyer the Conjurer (Deep Elf Conjurer) Turns: 1033, Time: 00:03:35 Health: 5/19 AC: 2 Str: 6 XL: 3 Next: 21% Magic: 9/9 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . i - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of immolation {unknown} f - a scroll of poison {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The adder barely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray hits the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a jackal skeleton. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. There is an open door here. Magic restored. There is a staircase leading out of the dungeon here. You have escaped! #.# ##### #÷# ##≈~≈## #.# ##≈≈P≈≈## #.# ##≈≈~.≈≈~## #.# #≈~P.ß.P≈≈#########.# ..#~~.....≈≈#.........# ..ß~.......~ß.######### .+.Pß.@.ßP.'.# #ß~.......~ß## ##≈~.....~~## ##### #~~P.ß.P~≈# #.... ###~~~.~~~###### #.### #######.##~~P~~##....####.### #.^......##≈≈≈##............# #.####....#####......####.#.# #.# ###.............####.#.# There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustmitedestroyer the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 83 | D:1 | Learned a level 2 spell: Searing Ray 344 | D:1 | Reached skill level 5 in Conjurations 475 | D:1 | Found a faded altar of an unknown god. 1011 | D:1 | Reached XP level 3. HP: 6/19 MP: 4/9 1033 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, shapermc_ecumenical_altar_petra, glass_columns_c D:2: layout_rooms, serial_shops, shop, minmay_quadrilaterals Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 58 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 16