Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7076956887416491989 154 dustmitedestroyer the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on May 21, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:20 (1839 turns). dustmitedestroyer the Conjurer (Deep Elf Conjurer) Turns: 1839, Time: 00:03:20 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 13% Magic: 3/13 EV: 12 Int: 25 God: Gold: 159 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . d - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, flying, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery j - a ring of flight (worn) Wands m - a wand of mindburst (16) Scrolls c - a scroll of brand weapon {unknown} f - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant armour {unknown} k - 3 scrolls of noise {unknown} l - a scroll of fear {unknown} Potions b - a potion of lignification {unknown} e - a potion of curing {unknown} g - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Staves + Level 3.1 Dodging + Level 3.2 Stealth + Level 4.6 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d10 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. The searing ray hits the ice beast. The ice beast is almost dead. The searing ray hits the giant cockroach. You kill the giant cockroach! The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast! You kill the ice beast! You finish channelling your searing ray. Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. You have reached level 5! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You die... #..### #. .... ######.# ##.# #......###.B# .##......##..## #.........##.## #.........#..# #......>..#.## +.........@.# #..........## ..........## ..........# .............## ..........###.# ..........# #.# #.........# #.# #.........# #.# You could see a bombardier beetle. Vanquished Creatures An ice beast (D:3) 3 adders (D:2) 2 giant cockroaches 5 hobgoblins 9 jackals A quokka (D:2) 3 ball pythons 2 bats 4 endoplasms 3 goblins 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustmitedestroyer the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 507 | D:1 | Learned a level 2 spell: Searing Ray 833 | D:2 | Reached skill level 5 in Conjurations 874 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1824 | D:3 | Noticed an ice beast 1837 | D:3 | Killed an ice beast 1838 | D:3 | Reached XP level 4. HP: 3/24 MP: 3/12 1838 | D:3 | Reached XP level 5. HP: 4/28 MP: 3/13 1839 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring D:2: layout_basic, minmay_pentomino_w2 D:3: layout_basic, mainiacjoe_overflow_paths, grunt_temple_overflow_open, minmay_parallelograms, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | 4 | 4.6 Fighting | | 0.1 Staves | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Cast: Magic Dart | 74 | || 74 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 13 | || 13 Dodge: Dodged | 10 | || 10