Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3725141972433264009 72 dustmitedestroyer the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 11, 2025. Succumbed to poison ... on level 2 of the Dungeon. The game lasted 00:03:52 (1667 turns). dustmitedestroyer the Conjurer (Deep Elf Conjurer) Turns: 1667, Time: 00:03:53 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 8/11 EV: 11 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . g - +0 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -15), very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons g - a +0 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of brand weapon {unknown} f - a scroll of fear {unknown} h - a scroll of immolation i - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of brilliance j - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.9 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 7% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Rending Blade Conj/Frge 28% 2d8 28% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the ribbon worm. You kill the ribbon worm! You open the door. Found an escape hatch in the ceiling. Found a stone staircase leading down. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You now have 89 gold pieces (gained 15). 2 gnolls come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are engulfed in toxic fumes. You are lethally poisoned! You feel extremely sick. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (asleep) Okay, then. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of brilliance. You feel clever all of a sudden. You die... #.#### ##.....## #.# #.# ##...## .## #.# ##'## ## #.# #.# #.# ######.###### #.. ..##........# ## #.##....###.# jj #.##......... #.###@##.....##.# #............# #####.##.##### ........##.# ##########.. #### There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 8 endoplasms A giant cockroach (D:1) 6 hobgoblins 5 jackals A quokka (D:2) 3 ball pythons 7 bats 2 frilled lizards (D:1) 13 goblins 4 kobolds A rat (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustmitedestroyer the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 379 | D:1 | Learned a level 2 spell: Searing Ray 512 | D:1 | Found Nerhefal's Armour Shoppe. 576 | D:1 | Reached skill level 5 in Conjurations 913 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1051 | D:2 | Noticed Robin 1064 | D:2 | Killed Robin 1181 | D:2 | Found a faded altar of an unknown god. 1261 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1538 | D:2 | Learned a level 4 spell: Fulminant Prism 1666 | D:2 | HP: 1/24 [poison] 1667 | D:2 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_loops_corners, hellmonk_ecumenical_altar_blasted, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 7 || 99 Searing Ray | 1 | || 1 Use: Potion | | 1 || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 2 | || 2