Dungeon Crawl Stone Soup version 0.26.0-15-gc6cd9f7 (webtiles) character file. Game seed: 11635144646936318059 4 dxu868 the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Jan 23, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (108 turns). dxu868 the Grave Robber (Mummy Necromancer) Turns: 108, Time: 00:01:20 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . b - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 52% 3% 1 b - Animate Skeleton Necr 26% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr 6% 12% 3 Animate Dead Necr 6% 36% 4 Agony Necr 13% 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal barely resists. The jackal barely misses you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 83%) The jackal barely resists. The jackal closely misses you. The jackal barely misses you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The jackal barely misses you. A rat comes into view. The jackal closely misses you. The bat hits you. You die... #.#....# #....##.# #.... #†# #....##.####### #....#......... # #......... #h.h...... #.b....... #.@....... ##.####### #.# ... .r. ..... ..... ....... You could see 2 jackals, a bat and a rat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxu868 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 108 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, minmay_vboxes Action || total -------------------------++------- Melee: Club || 15 Unarmed || 4 Cast: Pain || 7 Animate Skeleton || 1 Armor: Robe || 7 Dodge: Dodged || 27