Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2355631055444740492 5 dzei the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Oct 14, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (186 turns). dzei the Magician (Djinni Conjurer) Turns: 186, Time: 00:03:03 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 10 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . d - +0 club rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 club (weapon) Missiles b - 4 stones Armour a - a +0 robe (worn) Talismans e - a quill talisman (active) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a kobold corpse. A quokka comes into view. You see here a ball python corpse. You see here a quill talisman. e - a quill talisman A quokka is nearby! You begin transforming. You continue transforming. x3 The quokka closely misses you. The quokka barely misses you. Sharp quills grow all over your body. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka is struck by your quills. The quokka bites you. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. A bat comes into view. The quokka bites you. You miss the quokka. The quokka is heavily wounded. The quokka is struck by your quills. The quokka bites you but does no damage. The quokka closely misses you. You miss the quokka. The quokka is heavily wounded. The bat hits you but does no damage. The bat hits you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka is struck by your quills. The quokka barely misses you. The bat hits you but does no damage. The quokka closely misses you. The bat attacks as it pursues you! The bat hits you. You die... ##+#####+#####.. ................ ................ ................ ..............# ............).## ........r....... ######..b....... ###@#####.. #..# ##.# ############†############ #~~~~~~~~~~~†~~~~~~~~~~~# #~P♣.♣..P♣.~.~PPP♣♣.♣ .~# #~♣♣♣♣P♣.PP~.~♣P♣PPP♣♣♣~# #~~~~~~~~~~~.~~~~~~~~~~~# #~~~~~~~~~.....~~~~~~~~~# You could see a quokka and a bat. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dzei the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dzei set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Club || 7 Whip || 3 Cast: Magic Dart || 13 Armour: Robe || 21 Dodge: Dodged || 16 Form: Quill || 1