Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2984940514885617711 29 dzei the Conjurer (level 3, -11/24 HPs) Began as a Human Conjurer on Oct 14, 2025. Was an Initiate of Elyvilon. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:11:51 (1034 turns). dzei the Conjurer (Human Conjurer) Turns: 1034, Time: 00:11:52 Health: -11/24 AC: 4 Str: 7 XL: 3 Next: 16% Magic: 3/6 EV: 11 Int: 20 God: Elyvilon [......] Gold: 52 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 trident rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 trident (weapon) g - a +0 hand axe Missiles e - 5 boomerangs Armour a - a +1 robe (worn) h - a +0 pair of gloves (worn) Jewellery f - an amulet of regeneration (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 1.0 Polearms + Level 0.1 Throwing + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre misses you. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....>##....# . ..........# ##...........## .## ..........##..#.........<# ... ... ..........#.....(...##. ... #.# #..##..............#.. ... #.# #....#................ ... ##.## #.#..#................ ##.###...###.#..................# #(....._.......O@..............## #..###...###...................# ... ##.## #.#............)#..## ... #.# #.#......##.#>...### ...####.####........####....# .#..................# ###.## ####..................# .# #....#.##..##.......# ## ........#.###.#....#...# You could see an ogre. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 6 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 ball pythons 3 bats A frilled lizard (D:2) A goblin (D:2) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dzei the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 359 | D:2 | Learned a level 2 spell: Searing Ray 647 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 840 | D:3 | Reached skill level 1 in Polearms 995 | D:4 | Found a white marble altar of Elyvilon. 1007 | D:4 | Became a worshipper of Elyvilon the Healer 1010 | D:4 | Noticed an ogre 1034 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_cross, chequers_serial_rivers_room_b, corexii_item_surrounded_by_moat, serial_park_tiny_pond, corexii_leaking_fountain D:2: layout_loops_corners D:3: layout_basic D:4: layout_cave_pools, nicolae_overflow_crystal_walls, minmay_misc_feat_columns, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 | 1.0 Fighting | | 0.1 Throwing | | 0.1 Dodging | | 2.2 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Trident || 56 Club || 5 Throw: Boomerang || 5 Dart || 13 Cast: Magic Dart || 6 Searing Ray || 3 Use: Scroll || 4 Potion || 1 Armour: Robe || 65 Dodge: Dodged || 36